chromium/gpu/command_buffer/service/shader_translator_cache.h

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_
#define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_

#include <string.h>

#include <map>

#include "base/memory/ref_counted.h"
#include "gpu/command_buffer/service/shader_translator.h"
#include "gpu/config/gpu_preferences.h"
#include "third_party/angle/include/GLSLANG/ShaderLang.h"

namespace gpu {

struct GpuPreferences;

namespace gles2 {

// This class is not thread safe and can only be created and destroyed
// on a single thread. But it is safe to use two independent instances on two
// threads without synchronization.
//
// TODO(backer): Investigate using glReleaseShaderCompiler as an alternative to
// to this cache.
class GPU_GLES2_EXPORT ShaderTranslatorCache
    : public ShaderTranslator::DestructionObserver {};

}  // namespace gles2
}  // namespace gpu

#endif  // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_