#ifndef GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_OZONE_IMAGE_GL_TEXTURES_HOLDER_H_
#define GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_OZONE_IMAGE_GL_TEXTURES_HOLDER_H_
#include <memory>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_refptr.h"
#include "base/numerics/checked_math.h"
#include "gpu/gpu_gles2_export.h"
#include "ui/gfx/buffer_types.h"
namespace gfx {
class NativePixmap;
class Size;
}
namespace ui {
class NativePixmapGLBinding;
}
namespace gpu {
class SharedImageBacking;
namespace gles2 {
class TexturePassthrough;
}
class GPU_GLES2_EXPORT OzoneImageGLTexturesHolder
: public base::RefCounted<OzoneImageGLTexturesHolder> { … };
}
#endif