#include "gpu/command_buffer/service/shared_image/texture_holder_vk.h"
#include "base/check.h"
#include "gpu/command_buffer/service/skia_utils.h"
#include "gpu/vulkan/vulkan_image.h"
#include "third_party/skia/include/gpu/ganesh/vk/GrVkBackendSurface.h"
namespace gpu {
TextureHolderVk::TextureHolderVk(std::unique_ptr<VulkanImage> image,
const viz::SharedImageFormat& si_format,
const gfx::ColorSpace& color_space)
: … { … }
TextureHolderVk::TextureHolderVk(TextureHolderVk&& other) = default;
TextureHolderVk& TextureHolderVk::operator=(TextureHolderVk&& other) = default;
TextureHolderVk::~TextureHolderVk() = default;
GrVkImageInfo TextureHolderVk::GetGrVkImageInfo() const { … }
}