// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_VIDEO_SURFACE_TEXTURE_IMAGE_BACKING_H_
#define GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_VIDEO_SURFACE_TEXTURE_IMAGE_BACKING_H_
#include <memory>
#include <string>
#include "base/memory/scoped_refptr.h"
#include "base/synchronization/waitable_event.h"
#include "base/task/single_thread_task_runner.h"
#include "gpu/command_buffer/service/ref_counted_lock.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/command_buffer/service/shared_image/android_image_backing.h"
#include "gpu/command_buffer/service/shared_image/android_video_image_backing.h"
#include "gpu/command_buffer/service/stream_texture_shared_image_interface.h"
#include "gpu/gpu_gles2_export.h"
namespace gpu {
struct Mailbox;
// Implementation of SharedImageBacking that renders MediaCodec buffers to a
// TextureOwner or overlay as needed in order to draw them.
class GPU_GLES2_EXPORT VideoSurfaceTextureImageBacking
: public AndroidVideoImageBacking,
public SharedContextState::ContextLostObserver {
public:
VideoSurfaceTextureImageBacking(
const Mailbox& mailbox,
const gfx::Size& size,
const gfx::ColorSpace color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
std::string debug_label,
scoped_refptr<StreamTextureSharedImageInterface> stream_texture_sii,
scoped_refptr<SharedContextState> shared_context_state);
~VideoSurfaceTextureImageBacking() override;
// Disallow copy and assign.
VideoSurfaceTextureImageBacking(const VideoSurfaceTextureImageBacking&) =
delete;
VideoSurfaceTextureImageBacking& operator=(
const VideoSurfaceTextureImageBacking&) = delete;
// SharedContextState::ContextLostObserver implementation.
void OnContextLost() override;
protected:
std::unique_ptr<GLTextureImageRepresentation> ProduceGLTexture(
SharedImageManager* manager,
MemoryTypeTracker* tracker) override;
std::unique_ptr<GLTexturePassthroughImageRepresentation>
ProduceGLTexturePassthrough(SharedImageManager* manager,
MemoryTypeTracker* tracker) override;
std::unique_ptr<SkiaGaneshImageRepresentation> ProduceSkiaGanesh(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
scoped_refptr<SharedContextState> context_state) override;
std::unique_ptr<gpu::LegacyOverlayImageRepresentation> ProduceLegacyOverlay(
gpu::SharedImageManager* manager,
gpu::MemoryTypeTracker* tracker) override;
private:
class GLTextureVideoImageRepresentation;
class GLTexturePassthroughVideoImageRepresentation;
class OverlayVideoImageRepresentation;
void BeginGLReadAccess(const GLuint service_id);
scoped_refptr<StreamTextureSharedImageInterface> stream_texture_sii_;
scoped_refptr<SharedContextState> context_state_;
scoped_refptr<base::SingleThreadTaskRunner> gpu_main_task_runner_;
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_VIDEO_SURFACE_TEXTURE_IMAGE_BACKING_H_