#ifndef GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_WRAPPED_GRAPHITE_TEXTURE_BACKING_H_
#define GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_WRAPPED_GRAPHITE_TEXTURE_BACKING_H_
#include <memory>
#include <vector>
#include "base/containers/span.h"
#include "base/memory/scoped_refptr.h"
#include "base/types/pass_key.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/command_buffer/service/shared_image/shared_image_backing.h"
#include "gpu/command_buffer/service/shared_image/wrapped_graphite_texture_holder.h"
#include "skia/buildflags.h"
#include "third_party/skia/include/core/SkAlphaType.h"
#include "third_party/skia/include/core/SkColorType.h"
#include "third_party/skia/include/gpu/graphite/BackendTexture.h"
class SkPixmap;
namespace skgpu::graphite {
class Recorder;
}
namespace gpu {
class WrappedSkImageBackingFactory;
class WrappedGraphiteTextureBacking : public ClearTrackingSharedImageBacking { … };
}
#endif