#ifndef GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_WRAPPED_GRAPHITE_TEXTURE_HOLDER_H_
#define GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_WRAPPED_GRAPHITE_TEXTURE_HOLDER_H_
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_refptr.h"
#include "base/task/single_thread_task_runner.h"
#include "third_party/skia/include/gpu/graphite/BackendTexture.h"
namespace gpu {
class SharedContextState;
class WrappedGraphiteTextureHolder
: public base::RefCountedThreadSafe<WrappedGraphiteTextureHolder> { … };
}
#endif