#ifndef GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_
#define GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_
#include <stdint.h>
#include <functional>
#include <memory>
#include <queue>
#include <vector>
#include "base/atomic_sequence_num.h"
#include "base/check.h"
#include "base/containers/flat_map.h"
#include "base/containers/queue.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_refptr.h"
#include "base/synchronization/atomic_flag.h"
#include "base/synchronization/lock.h"
#include "base/thread_annotations.h"
#include "base/threading/thread_checker.h"
#include "gpu/command_buffer/common/command_buffer_id.h"
#include "gpu/command_buffer/common/constants.h"
#include "gpu/command_buffer/common/sync_token.h"
#include "gpu/command_buffer/service/sequence_id.h"
#include "gpu/gpu_export.h"
namespace base {
class SingleThreadTaskRunner;
}
namespace gpu {
class SyncPointClient;
class SyncPointClientState;
class SyncPointManager;
enum class ReleaseCause { … };
class GPU_EXPORT SyncPointOrderData
: public base::RefCountedThreadSafe<SyncPointOrderData> { … };
class GPU_EXPORT SyncPointClientState
: public base::RefCountedThreadSafe<SyncPointClientState> { … };
class GPU_EXPORT SyncPointManager { … };
}
#endif