chromium/gpu/command_buffer/service/vertex_array_manager.h

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_
#define GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_

#include <stdint.h>

#include <unordered_map>

#include "base/memory/ref_counted.h"
#include "gpu/command_buffer/service/gl_utils.h"
#include "gpu/gpu_gles2_export.h"

namespace gpu {
namespace gles2 {

class VertexAttribManager;

// This class keeps track of the vertex arrays and their sizes so we can do
// bounds checking.
class GPU_GLES2_EXPORT VertexArrayManager {};

}  // namespace gles2
}  // namespace gpu

#endif  // GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_