#include <stdint.h>
#include <memory>
#include "gpu/command_buffer/service/vertex_array_manager.h"
#include "gpu/command_buffer/service/vertex_attrib_manager.h"
#include "gpu/command_buffer/service/feature_info.h"
#include "gpu/command_buffer/service/gpu_service_test.h"
#include "gpu/command_buffer/service/test_helper.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gl/gl_mock.h"
Pointee;
_;
namespace gpu {
namespace gles2 {
class VertexArrayManagerTest : public GpuServiceTest { … };
#ifndef COMPILER_MSVC
const uint32_t VertexArrayManagerTest::kNumVertexAttribs;
#endif
TEST_F(VertexArrayManagerTest, Basic) { … }
TEST_F(VertexArrayManagerTest, Destroy) { … }
}
}