#include "gpu/command_buffer/service/vertex_attrib_manager.h"
#include <stdint.h>
#include "gpu/command_buffer/service/buffer_manager.h"
#include "gpu/command_buffer/service/error_state_mock.h"
#include "gpu/command_buffer/service/feature_info.h"
#include "gpu/command_buffer/service/gpu_service_test.h"
#include "gpu/command_buffer/service/test_helper.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gl/gl_mock.h"
Pointee;
_;
namespace gpu {
namespace gles2 {
class VertexAttribManagerTest : public GpuServiceTest { … };
#ifndef COMPILER_MSVC
const uint32_t VertexAttribManagerTest::kNumVertexAttribs;
#endif
TEST_F(VertexAttribManagerTest, Basic) { … }
TEST_F(VertexAttribManagerTest, Enable) { … }
TEST_F(VertexAttribManagerTest, SetAttribInfo) { … }
TEST_F(VertexAttribManagerTest, HaveFixedAttribs) { … }
TEST_F(VertexAttribManagerTest, CanAccess) { … }
TEST_F(VertexAttribManagerTest, Unbind) { … }
}
}