chromium/gpu/command_buffer/tests/gl_clear_framebuffer_unittest.cc

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES
#endif

#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <GLES2/gl2extchromium.h>
#include <GLES3/gl3.h>
#include <stdint.h>

#include <vector>

#include "build/build_config.h"
#include "gpu/command_buffer/tests/gl_manager.h"
#include "gpu/command_buffer/tests/gl_test_utils.h"
#include "gpu/config/gpu_test_config.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/extension_set.h"
#include "ui/gl/gl_context.h"

namespace gpu {

// A collection of tests that exercise the glClear workaround.
class GLClearFramebufferTest : public testing::TestWithParam<bool> {};

void GLClearFramebufferTest::InitDraw() {}

void GLClearFramebufferTest::SetDrawColor(GLfloat r,
                                          GLfloat g,
                                          GLfloat b,
                                          GLfloat a) {}

void GLClearFramebufferTest::SetDrawDepth(GLfloat depth) {}

void GLClearFramebufferTest::DrawQuad() {}

INSTANTIATE_TEST_SUITE_P();

TEST_P(GLClearFramebufferTest, ClearColor) {}

TEST_P(GLClearFramebufferTest, ClearColorWithMask) {}

// crbug.com/434094
#if !BUILDFLAG(IS_MAC)
TEST_P(GLClearFramebufferTest, ClearColorWithScissor) {}
#endif

TEST_P(GLClearFramebufferTest, ClearDepthStencil) {}

TEST_P(GLClearFramebufferTest, SeparateFramebufferClear) {}

class ES3ClearBufferTest : public testing::Test {};

TEST_F(ES3ClearBufferTest, ClearBuffersuiv) {}

}  // namespace gpu