chromium/gpu/command_buffer/tests/gl_depth_texture_unittest.cc

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <stddef.h>
#include <stdint.h>

#include "gpu/command_buffer/tests/gl_manager.h"
#include "gpu/command_buffer/tests/gl_test_utils.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"

#define SHADER(Src)

namespace gpu {

class DepthTextureTest : public testing::Test {};

GLuint DepthTextureTest::SetupUnitQuad(GLint position_location) {}

namespace {

struct FormatType {};

}  // anonymous namespace

TEST_F(DepthTextureTest, RenderTo) {}

}  // namespace gpu