#ifdef UNSAFE_BUFFERS_BUILD
#pragma allow_unsafe_buffers
#endif
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <GLES3/gl3.h>
#include <stdint.h>
#include "gpu/command_buffer/tests/gl_manager.h"
#include "gpu/command_buffer/tests/gl_test_utils.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace gpu {
class GLEXTWindowRectanglesTest : public testing::Test { … };
#define CHECK_PIXEL(x, y, r, g, b, a) …
TEST_F(GLEXTWindowRectanglesTest, DISABLED_Defaults) { … }
TEST_F(GLEXTWindowRectanglesTest, Defaults64) { … }
TEST_F(GLEXTWindowRectanglesTest, BasicState) { … }
TEST_F(GLEXTWindowRectanglesTest, DefaultFramebuffer) { … }
TEST_F(GLEXTWindowRectanglesTest, OneRectangle) { … }
TEST_F(GLEXTWindowRectanglesTest, TwoRectangles) { … }
TEST_F(GLEXTWindowRectanglesTest, InclusiveEmptyBox) { … }
TEST_F(GLEXTWindowRectanglesTest, TextureClearStateClearAndRestore) { … }
}