#ifdef UNSAFE_BUFFERS_BUILD
#pragma allow_unsafe_buffers
#endif
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <GLES2/gl2extchromium.h>
#include <GLES3/gl3.h>
#include <stdint.h>
#include "build/build_config.h"
#include "gpu/command_buffer/service/context_group.h"
#include "gpu/command_buffer/tests/gl_manager.h"
#include "gpu/command_buffer/tests/gl_test_utils.h"
#include "gpu/config/gpu_test_config.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#define SHADER(Src) …
namespace gpu {
class ES3MapBufferRangeTest : public testing::Test { … };
TEST_F(ES3MapBufferRangeTest, DrawArraysAndInstanced) { … }
TEST_F(ES3MapBufferRangeTest, DrawElementsAndInstanced) { … }
TEST_F(ES3MapBufferRangeTest, ReadPixels) { … }
TEST_F(ES3MapBufferRangeTest, TexImageAndSubImage2D) { … }
#if BUILDFLAG(IS_LINUX) && defined(ADDRESS_SANITIZER) && defined(LEAK_SANITIZER)
#define MAYBE_TexImageAndSubImage3D …
#else
#define MAYBE_TexImageAndSubImage3D …
#endif
TEST_F(ES3MapBufferRangeTest, MAYBE_TexImageAndSubImage3D) { … }
TEST_F(ES3MapBufferRangeTest, TransformFeedback) { … }
TEST_F(ES3MapBufferRangeTest, GetBufferParameteriv) { … }
TEST_F(ES3MapBufferRangeTest, CopyBufferSubData) { … }
TEST_F(ES3MapBufferRangeTest, Delete) { … }
}