chromium/gpu/command_buffer/tests/gl_texture_storage_unittest.cc

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <stdint.h>

#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/tests/gl_manager.h"
#include "gpu/command_buffer/tests/gl_test_utils.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace gpu {

namespace {

// Blits texture bound to active texture unit to currently bound framebuffer.
// Viewport must be set by caller.
void BlitTexture() {}

}  // namespace

class TextureStorageTest : public testing::Test {};

TEST_F(TextureStorageTest, CorrectPixels) {}

TEST_F(TextureStorageTest, IsImmutable) {}

TEST_F(TextureStorageTest, OneLevel) {}

TEST_F(TextureStorageTest, MultipleLevels) {}

TEST_F(TextureStorageTest, BadTarget) {}

TEST_F(TextureStorageTest, InvalidId) {}

TEST_F(TextureStorageTest, CannotRedefine) {}

TEST_F(TextureStorageTest, InternalFormatBleedingToTexImage) {}

TEST_F(TextureStorageTest, LuminanceEmulation) {}

TEST_F(TextureStorageTest, AlphaEmulation) {}

TEST_F(TextureStorageTest, LuminanceAlphaEmulation) {}

}  // namespace gpu