// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_TESTS_LPM_GL_LPM_SHADER_TO_STRING_H_ #define GPU_COMMAND_BUFFER_TESTS_LPM_GL_LPM_SHADER_TO_STRING_H_ #include <string> #include "gpu/command_buffer/tests/lpm/gl_lpm_fuzzer.pb.h" namespace gl_lpm_fuzzer { std::string GetShader(const fuzzing::Shader& shader); } // namespace gl_lpm_fuzzer #endif // GPU_COMMAND_BUFFER_TESTS_LPM_GL_LPM_SHADER_TO_STRING_H_