#include "gpu/ipc/common/device_perf_info_mojom_traits.h"
#include "build/build_config.h"
namespace mojo {
#if BUILDFLAG(IS_WIN)
gpu::mojom::Direct3DFeatureLevel
EnumTraits<gpu::mojom::Direct3DFeatureLevel, D3D_FEATURE_LEVEL>::ToMojom(
D3D_FEATURE_LEVEL d3d_feature_level) {
switch (d3d_feature_level) {
case D3D_FEATURE_LEVEL_1_0_CORE:
return gpu::mojom::Direct3DFeatureLevel::k1_0_Core;
case D3D_FEATURE_LEVEL_9_1:
return gpu::mojom::Direct3DFeatureLevel::k9_1;
case D3D_FEATURE_LEVEL_9_2:
return gpu::mojom::Direct3DFeatureLevel::k9_2;
case D3D_FEATURE_LEVEL_9_3:
return gpu::mojom::Direct3DFeatureLevel::k9_3;
case D3D_FEATURE_LEVEL_10_0:
return gpu::mojom::Direct3DFeatureLevel::k10_0;
case D3D_FEATURE_LEVEL_10_1:
return gpu::mojom::Direct3DFeatureLevel::k10_1;
case D3D_FEATURE_LEVEL_11_0:
return gpu::mojom::Direct3DFeatureLevel::k11_0;
case D3D_FEATURE_LEVEL_11_1:
return gpu::mojom::Direct3DFeatureLevel::k11_1;
case D3D_FEATURE_LEVEL_12_0:
return gpu::mojom::Direct3DFeatureLevel::k12_0;
case D3D_FEATURE_LEVEL_12_1:
return gpu::mojom::Direct3DFeatureLevel::k12_1;
case D3D_FEATURE_LEVEL_12_2:
return gpu::mojom::Direct3DFeatureLevel::k12_2;
}
NOTREACHED_IN_MIGRATION()
<< "Invalid D3D_FEATURE_LEVEL:" << d3d_feature_level;
return gpu::mojom::Direct3DFeatureLevel::k1_0_Core;
}
bool EnumTraits<gpu::mojom::Direct3DFeatureLevel, D3D_FEATURE_LEVEL>::FromMojom(
gpu::mojom::Direct3DFeatureLevel input,
D3D_FEATURE_LEVEL* out) {
switch (input) {
case gpu::mojom::Direct3DFeatureLevel::k1_0_Core:
*out = D3D_FEATURE_LEVEL_1_0_CORE;
return true;
case gpu::mojom::Direct3DFeatureLevel::k9_1:
*out = D3D_FEATURE_LEVEL_9_1;
return true;
case gpu::mojom::Direct3DFeatureLevel::k9_2:
*out = D3D_FEATURE_LEVEL_9_2;
return true;
case gpu::mojom::Direct3DFeatureLevel::k9_3:
*out = D3D_FEATURE_LEVEL_9_3;
return true;
case gpu::mojom::Direct3DFeatureLevel::k10_0:
*out = D3D_FEATURE_LEVEL_10_0;
return true;
case gpu::mojom::Direct3DFeatureLevel::k10_1:
*out = D3D_FEATURE_LEVEL_10_1;
return true;
case gpu::mojom::Direct3DFeatureLevel::k11_0:
*out = D3D_FEATURE_LEVEL_11_0;
return true;
case gpu::mojom::Direct3DFeatureLevel::k11_1:
*out = D3D_FEATURE_LEVEL_11_1;
return true;
case gpu::mojom::Direct3DFeatureLevel::k12_0:
*out = D3D_FEATURE_LEVEL_12_0;
return true;
case gpu::mojom::Direct3DFeatureLevel::k12_1:
*out = D3D_FEATURE_LEVEL_12_1;
return true;
case gpu::mojom::Direct3DFeatureLevel::k12_2:
*out = D3D_FEATURE_LEVEL_12_2;
return true;
}
NOTREACHED_IN_MIGRATION() << "Invalid D3D_FEATURE_LEVEL: " << input;
return false;
}
#endif
gpu::mojom::HasDiscreteGpu
EnumTraits<gpu::mojom::HasDiscreteGpu, gpu::HasDiscreteGpu>::ToMojom(
gpu::HasDiscreteGpu has_discrete_gpu) { … }
bool EnumTraits<gpu::mojom::HasDiscreteGpu, gpu::HasDiscreteGpu>::FromMojom(
gpu::mojom::HasDiscreteGpu input,
gpu::HasDiscreteGpu* out) { … }
bool StructTraits<gpu::mojom::DevicePerfInfoDataView, gpu::DevicePerfInfo>::
Read(gpu::mojom::DevicePerfInfoDataView data, gpu::DevicePerfInfo* out) { … }
}