// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include <d3d11.h>
#include <dxgi1_2.h>
#include <wrl.h>
#include "base/command_line.h"
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/unguessable_token.h"
#include "gpu/command_buffer/client/gpu_memory_buffer_manager.h"
#include "gpu/ipc/common/gpu_memory_buffer_impl_dxgi.h"
#include "gpu/ipc/common/gpu_memory_buffer_support.h"
#include "ui/gfx/buffer_format_util.h"
#include "ui/gl/gl_angle_util_win.h"
#include "ui/gl/gl_switches.h"
namespace gpu {
GpuMemoryBufferImplDXGI::~GpuMemoryBufferImplDXGI() {}
std::unique_ptr<GpuMemoryBufferImplDXGI>
GpuMemoryBufferImplDXGI::CreateFromHandle(
gfx::GpuMemoryBufferHandle handle,
const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
DestructionCallback callback,
GpuMemoryBufferManager* gpu_memory_buffer_manager,
scoped_refptr<base::UnsafeSharedMemoryPool> pool,
base::span<uint8_t> premapped_memory) {
DCHECK(handle.dxgi_handle.IsValid());
DCHECK(handle.dxgi_token.has_value());
return base::WrapUnique(new GpuMemoryBufferImplDXGI(
handle.id, size, format, std::move(callback),
std::move(handle.dxgi_handle), std::move(handle.dxgi_token.value()),
gpu_memory_buffer_manager, std::move(pool), premapped_memory));
}
base::OnceClosure GpuMemoryBufferImplDXGI::AllocateForTesting(
const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
gfx::GpuMemoryBufferHandle* handle) {
// This test only works with hardware rendering.
DCHECK(base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kUseGpuInTests));
Microsoft::WRL::ComPtr<ID3D11Device> d3d11_device =
gl::QueryD3D11DeviceObjectFromANGLE();
DCHECK(format == gfx::BufferFormat::RGBA_8888 ||
format == gfx::BufferFormat::RGBX_8888);
DCHECK(usage == gfx::BufferUsage::GPU_READ ||
usage == gfx::BufferUsage::SCANOUT);
D3D11_TEXTURE2D_DESC desc = {
static_cast<UINT>(size.width()),
static_cast<UINT>(size.height()),
1,
1,
DXGI_FORMAT_R8G8B8A8_UNORM,
{1, 0},
D3D11_USAGE_DEFAULT,
D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET,
0,
D3D11_RESOURCE_MISC_SHARED_NTHANDLE |
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX};
Microsoft::WRL::ComPtr<ID3D11Texture2D> d3d11_texture;
HRESULT hr = d3d11_device->CreateTexture2D(&desc, nullptr, &d3d11_texture);
DCHECK(SUCCEEDED(hr));
Microsoft::WRL::ComPtr<IDXGIResource1> dxgi_resource;
hr = d3d11_texture.As(&dxgi_resource);
DCHECK(SUCCEEDED(hr));
HANDLE texture_handle;
hr = dxgi_resource->CreateSharedHandle(
nullptr, DXGI_SHARED_RESOURCE_READ | DXGI_SHARED_RESOURCE_WRITE, nullptr,
&texture_handle);
DCHECK(SUCCEEDED(hr));
gfx::GpuMemoryBufferId kBufferId(1);
handle->dxgi_handle.Set(texture_handle);
handle->type = gfx::DXGI_SHARED_HANDLE;
handle->id = kBufferId;
return base::DoNothing();
}
bool GpuMemoryBufferImplDXGI::Map() {
base::AutoLock auto_lock(map_lock_);
if (map_count_++)
return true;
if (premapped_memory_.data()) {
return true;
}
DCHECK(!shared_memory_handle_);
CHECK(gpu_memory_buffer_manager_);
CHECK(shared_memory_pool_);
shared_memory_handle_ = shared_memory_pool_->MaybeAllocateBuffer(
gfx::BufferSizeForBufferFormat(size_, format_));
if (!shared_memory_handle_) {
--map_count_;
return false;
}
// Need to perform mapping in GPU process
if (!gpu_memory_buffer_manager_->CopyGpuMemoryBufferSync(
CloneHandle(), shared_memory_handle_->GetRegion().Duplicate())) {
shared_memory_handle_.reset();
--map_count_;
return false;
}
return true;
}
void* GpuMemoryBufferImplDXGI::memory(size_t plane) {
AssertMapped();
if (plane > gfx::NumberOfPlanesForLinearBufferFormat(format_) ||
(!shared_memory_handle_ && !premapped_memory_.data())) {
return nullptr;
}
uint8_t* plane_addr =
(premapped_memory_.data() ? premapped_memory_.data()
: shared_memory_handle_->GetMapping()
.GetMemoryAsSpan<uint8_t>()
.data());
// This is safe, since we already checked that the requested plane is
// valid for current buffer format.
plane_addr += gfx::BufferOffsetForBufferFormat(size_, format_, plane);
return plane_addr;
}
void GpuMemoryBufferImplDXGI::Unmap() {
base::AutoLock al(map_lock_);
DCHECK_GT(map_count_, 0u);
if (--map_count_)
return;
if (shared_memory_handle_) {
shared_memory_handle_.reset();
}
}
int GpuMemoryBufferImplDXGI::stride(size_t plane) const {
return gfx::RowSizeForBufferFormat(size_.width(), format_, plane);
}
gfx::GpuMemoryBufferType GpuMemoryBufferImplDXGI::GetType() const {
return gfx::DXGI_SHARED_HANDLE;
}
gfx::GpuMemoryBufferHandle GpuMemoryBufferImplDXGI::CloneHandle() const {
gfx::GpuMemoryBufferHandle handle;
handle.type = gfx::DXGI_SHARED_HANDLE;
handle.id = id_;
handle.offset = 0;
handle.stride = stride(0);
base::ProcessHandle process = ::GetCurrentProcess();
HANDLE duplicated_handle;
BOOL result =
::DuplicateHandle(process, dxgi_handle_.Get(), process,
&duplicated_handle, 0, FALSE, DUPLICATE_SAME_ACCESS);
if (!result)
DPLOG(ERROR) << "Failed to duplicate DXGI resource handle.";
handle.dxgi_handle.Set(duplicated_handle);
handle.dxgi_token = dxgi_token_;
return handle;
}
HANDLE GpuMemoryBufferImplDXGI::GetHandle() const {
return dxgi_handle_.Get();
}
const gfx::DXGIHandleToken& GpuMemoryBufferImplDXGI::GetToken() const {
return dxgi_token_;
}
GpuMemoryBufferImplDXGI::GpuMemoryBufferImplDXGI(
gfx::GpuMemoryBufferId id,
const gfx::Size& size,
gfx::BufferFormat format,
DestructionCallback callback,
base::win::ScopedHandle dxgi_handle,
gfx::DXGIHandleToken dxgi_token,
gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
scoped_refptr<base::UnsafeSharedMemoryPool> pool,
base::span<uint8_t> premapped_memory)
: GpuMemoryBufferImpl(id, size, format, std::move(callback)),
dxgi_handle_(std::move(dxgi_handle)),
dxgi_token_(std::move(dxgi_token)),
gpu_memory_buffer_manager_(gpu_memory_buffer_manager),
shared_memory_pool_(std::move(pool)),
premapped_memory_(premapped_memory) {
if (premapped_memory_.data() &&
premapped_memory_.size() <
gfx::BufferSizeForBufferFormat(size_, format_)) {
LOG(ERROR)
<< "GpuMemoryBufferImplDXGI: Premapped memory has insufficient size.";
premapped_memory_ = base::span<uint8_t>();
}
}
} // namespace gpu