// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_IPC_COMMON_GPU_SURFACE_LOOKUP_H_
#define GPU_IPC_COMMON_GPU_SURFACE_LOOKUP_H_
#include "gpu/gpu_export.h"
#include "gpu/ipc/common/surface_handle.h"
#include "third_party/abseil-cpp/absl/types/variant.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gl/android/scoped_java_surface.h"
#include "ui/gl/android/scoped_java_surface_control.h"
namespace gpu {
// This class provides an interface to look up window surface handles
// that cannot be sent through the IPC channel.
class GPU_EXPORT GpuSurfaceLookup {
public:
GpuSurfaceLookup() {}
GpuSurfaceLookup(const GpuSurfaceLookup&) = delete;
GpuSurfaceLookup& operator=(const GpuSurfaceLookup&) = delete;
virtual ~GpuSurfaceLookup() {}
static GpuSurfaceLookup* GetInstance();
static void InitInstance(GpuSurfaceLookup* lookup);
using JavaSurfaceVariant =
absl::variant<gl::ScopedJavaSurface, gl::ScopedJavaSurfaceControl>;
virtual JavaSurfaceVariant AcquireJavaSurface(
int surface_id,
bool* can_be_used_with_surface_control) = 0;
};
} // namespace gpu
#endif // GPU_IPC_COMMON_GPU_SURFACE_LOOKUP_H_