#ifndef GPU_IPC_SERVICE_GPU_CHANNEL_SHARED_IMAGE_INTERFACE_H_
#define GPU_IPC_SERVICE_GPU_CHANNEL_SHARED_IMAGE_INTERFACE_H_
#include "base/memory/raw_ptr.h"
#include "build/build_config.h"
#include "gpu/command_buffer/client/client_shared_image.h"
#include "gpu/command_buffer/client/shared_image_interface.h"
#include "gpu/command_buffer/common/command_buffer_id.h"
#include "gpu/command_buffer/common/shared_image_capabilities.h"
#include "gpu/command_buffer/common/shared_image_usage.h"
#include "gpu/command_buffer/service/sequence_id.h"
#include "gpu/gpu_gles2_export.h"
#include "gpu/ipc/common/gpu_memory_buffer_handle_info.h"
#include "gpu/ipc/service/shared_image_stub.h"
#include "ui/gfx/gpu_memory_buffer.h"
#if BUILDFLAG(IS_WIN)
#include <d3d11.h>
#include <wrl/client.h>
#include "gpu/command_buffer/service/dxgi_shared_handle_manager.h"
#include "gpu/command_buffer/service/shared_image/d3d_image_backing.h"
#endif
namespace base {
class WaitableEvent;
}
namespace gpu {
class Scheduler;
#if BUILDFLAG(IS_ANDROID)
class StreamTextureSharedImageInterface;
class RefCountedLock;
#endif
class GPU_IPC_SERVICE_EXPORT GpuChannelSharedImageInterface
: public SharedImageInterface { … };
}
#endif