#include "gpu/ipc/service/gpu_memory_buffer_factory.h"
#include <memory>
#include "base/task/single_thread_task_runner.h"
#include "build/build_config.h"
#include "gpu/ipc/common/gpu_client_ids.h"
#if BUILDFLAG(IS_APPLE)
#include "gpu/ipc/service/gpu_memory_buffer_factory_io_surface.h"
#endif
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_FUCHSIA)
#include "gpu/ipc/service/gpu_memory_buffer_factory_native_pixmap.h"
#endif
#if BUILDFLAG(IS_WIN)
#include "gpu/ipc/service/gpu_memory_buffer_factory_dxgi.h"
#endif
namespace gpu {
#if BUILDFLAG(IS_ANDROID)
namespace {
class GpuMemoryBufferFactoryStub : public GpuMemoryBufferFactory {
public:
GpuMemoryBufferFactoryStub() = default;
GpuMemoryBufferFactoryStub(const GpuMemoryBufferFactoryStub&) = delete;
GpuMemoryBufferFactoryStub& operator=(const GpuMemoryBufferFactoryStub&) =
delete;
~GpuMemoryBufferFactoryStub() override = default;
gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer(
gfx::GpuMemoryBufferId id,
const gfx::Size& size,
const gfx::Size& framebuffer_size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
int client_id,
SurfaceHandle surface_handle) override {
return gfx::GpuMemoryBufferHandle();
}
void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
int client_id) override {}
bool FillSharedMemoryRegionWithBufferContents(
gfx::GpuMemoryBufferHandle buffer_handle,
base::UnsafeSharedMemoryRegion shared_memory) override {
return false;
}
};
}
#endif
std::unique_ptr<GpuMemoryBufferFactory>
GpuMemoryBufferFactory::CreateNativeType(
viz::VulkanContextProvider* vulkan_context_provider,
scoped_refptr<base::SingleThreadTaskRunner> io_runner) { … }
gfx::GpuMemoryBufferHandle GpuMemoryBufferFactory::CreateNativeGmbHandle(
MappableSIClientGmbId id,
const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage) { … }
void GpuMemoryBufferFactory::CreateGpuMemoryBufferAsync(
gfx::GpuMemoryBufferId id,
const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
int client_id,
SurfaceHandle surface_handle,
CreateGpuMemoryBufferAsyncCallback callback) { … }
}