#ifndef GPU_VULKAN_SEMAPHORE_HANDLE_H_
#define GPU_VULKAN_SEMAPHORE_HANDLE_H_
#include <vulkan/vulkan_core.h>
#include <utility>
#include "base/component_export.h"
#include "build/build_config.h"
#include "ui/gfx/gpu_fence_handle.h"
#if BUILDFLAG(IS_POSIX)
#include "base/files/scoped_file.h"
#endif
#if BUILDFLAG(IS_FUCHSIA)
#include <lib/zx/event.h>
#endif
#if BUILDFLAG(IS_WIN)
#include "base/win/scoped_handle.h"
#endif
namespace gpu {
class COMPONENT_EXPORT(VULKAN) SemaphoreHandle { … };
}
#endif