#ifndef GPU_VULKAN_VULKAN_COMMAND_BUFFER_H_
#define GPU_VULKAN_VULKAN_COMMAND_BUFFER_H_
#include <vulkan/vulkan_core.h>
#include "base/check.h"
#include "base/component_export.h"
#include "base/memory/raw_ptr.h"
#include "gpu/vulkan/vulkan_fence_helper.h"
namespace gpu {
class VulkanCommandPool;
class VulkanDeviceQueue;
class COMPONENT_EXPORT(VULKAN) VulkanCommandBuffer { … };
class COMPONENT_EXPORT(VULKAN) CommandBufferRecorderBase { … };
class COMPONENT_EXPORT(VULKAN) ScopedMultiUseCommandBufferRecorder
: public CommandBufferRecorderBase { … };
class COMPONENT_EXPORT(VULKAN) ScopedSingleUseCommandBufferRecorder
: public CommandBufferRecorderBase { … };
}
#endif