chromium/gpu/vulkan/vulkan_fence_helper.h

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_VULKAN_VULKAN_FENCE_HELPER_H_
#define GPU_VULKAN_VULKAN_FENCE_HELPER_H_

#include <vulkan/vulkan_core.h>

#include <memory>
#include <utility>
#include <vector>

#include "base/component_export.h"
#include "base/containers/circular_deque.h"
#include "base/functional/callback.h"
#include "base/functional/callback_helpers.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "gpu/vulkan/vma_wrapper.h"

namespace gpu {

class VulkanDeviceQueue;

class COMPONENT_EXPORT(VULKAN) VulkanFenceHelper {};

template <typename T>
void VulkanFenceHelper::EnqueueVulkanObjectCleanupForSubmittedWork(
    std::unique_ptr<T> obj) {}

}  // namespace gpu

#endif  // GPU_VULKAN_VULKAN_FENCE_HELPER_H_