#ifndef GPU_VULKAN_VULKAN_IMAGE_H_
#define GPU_VULKAN_VULKAN_IMAGE_H_
#include <vulkan/vulkan_core.h>
#include <array>
#include <optional>
#include <vector>
#include "base/component_export.h"
#include "base/files/scoped_file.h"
#include "base/memory/raw_ptr.h"
#include "base/types/pass_key.h"
#include "build/build_config.h"
#include "gpu/ipc/common/vulkan_ycbcr_info.h"
#include "gpu/vulkan/vulkan_memory.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/gpu_memory_buffer.h"
#include "ui/gfx/native_pixmap.h"
#if BUILDFLAG(IS_WIN)
#include "base/win/scoped_handle.h"
#endif
#if BUILDFLAG(IS_FUCHSIA)
#include <lib/zx/vmo.h>
#endif
namespace gpu {
class VulkanDeviceQueue;
class COMPONENT_EXPORT(VULKAN) VulkanImage { … };
}
#endif