diff --git a/base/third_party/symbolize/demangle.cc b/base/third_party/symbolize/demangle.cc
index 9276c5b879a8c..2632646dd4072 100644
--- a/base/third_party/symbolize/demangle.cc
+++ b/base/third_party/symbolize/demangle.cc
@@ -34,13 +34,14 @@
//
// Note that we only have partial C++0x support yet.
-#include <cstdio> // for NULL
-
#include "demangle.h"
-#include "utilities.h"
#if defined(GLOG_OS_WINDOWS)
#include <dbghelp.h>
+#else
+#include <cstdint>
+#include <cstdio>
+#include <limits>
#endif
_START_GOOGLE_NAMESPACE_
@@ -49,117 +50,199 @@ _START_GOOGLE_NAMESPACE_
typedef struct {
const char *abbrev;
const char *real_name;
+ // Number of arguments in <expression> context, or 0 if disallowed.
+ int arity;
} AbbrevPair;
// List of operators from Itanium C++ ABI.
static const AbbrevPair kOperatorList[] = {
- { "nw", "new" },
- { "na", "new[]" },
- { "dl", "delete" },
- { "da", "delete[]" },
- { "ps", "+" },
- { "ng", "-" },
- { "ad", "&" },
- { "de", "*" },
- { "co", "~" },
- { "pl", "+" },
- { "mi", "-" },
- { "ml", "*" },
- { "dv", "/" },
- { "rm", "%" },
- { "an", "&" },
- { "or", "|" },
- { "eo", "^" },
- { "aS", "=" },
- { "pL", "+=" },
- { "mI", "-=" },
- { "mL", "*=" },
- { "dV", "/=" },
- { "rM", "%=" },
- { "aN", "&=" },
- { "oR", "|=" },
- { "eO", "^=" },
- { "ls", "<<" },
- { "rs", ">>" },
- { "lS", "<<=" },
- { "rS", ">>=" },
- { "eq", "==" },
- { "ne", "!=" },
- { "lt", "<" },
- { "gt", ">" },
- { "le", "<=" },
- { "ge", ">=" },
- { "nt", "!" },
- { "aa", "&&" },
- { "oo", "||" },
- { "pp", "++" },
- { "mm", "--" },
- { "cm", "," },
- { "pm", "->*" },
- { "pt", "->" },
- { "cl", "()" },
- { "ix", "[]" },
- { "qu", "?" },
- { "st", "sizeof" },
- { "sz", "sizeof" },
- { NULL, NULL },
+ // New has special syntax (not currently supported).
+ {"nw", "new", 0},
+ {"na", "new[]", 0},
+
+ // Works except that the 'gs' prefix is not supported.
+ {"dl", "delete", 1},
+ {"da", "delete[]", 1},
+
+ {"ps", "+", 1}, // "positive"
+ {"ng", "-", 1}, // "negative"
+ {"ad", "&", 1}, // "address-of"
+ {"de", "*", 1}, // "dereference"
+ {"co", "~", 1},
+
+ {"pl", "+", 2},
+ {"mi", "-", 2},
+ {"ml", "*", 2},
+ {"dv", "/", 2},
+ {"rm", "%", 2},
+ {"an", "&", 2},
+ {"or", "|", 2},
+ {"eo", "^", 2},
+ {"aS", "=", 2},
+ {"pL", "+=", 2},
+ {"mI", "-=", 2},
+ {"mL", "*=", 2},
+ {"dV", "/=", 2},
+ {"rM", "%=", 2},
+ {"aN", "&=", 2},
+ {"oR", "|=", 2},
+ {"eO", "^=", 2},
+ {"ls", "<<", 2},
+ {"rs", ">>", 2},
+ {"lS", "<<=", 2},
+ {"rS", ">>=", 2},
+ {"eq", "==", 2},
+ {"ne", "!=", 2},
+ {"lt", "<", 2},
+ {"gt", ">", 2},
+ {"le", "<=", 2},
+ {"ge", ">=", 2},
+ {"nt", "!", 1},
+ {"aa", "&&", 2},
+ {"oo", "||", 2},
+ {"pp", "++", 1},
+ {"mm", "--", 1},
+ {"cm", ",", 2},
+ {"pm", "->*", 2},
+ {"pt", "->", 0}, // Special syntax
+ {"cl", "()", 0}, // Special syntax
+ {"ix", "[]", 2},
+ {"qu", "?", 3},
+ {"st", "sizeof", 0}, // Special syntax
+ {"sz", "sizeof", 1}, // Not a real operator name, but used in expressions.
+ {nullptr, nullptr, 0},
};
// List of builtin types from Itanium C++ ABI.
+//
+// Invariant: only one- or two-character type abbreviations here.
static const AbbrevPair kBuiltinTypeList[] = {
- { "v", "void" },
- { "w", "wchar_t" },
- { "b", "bool" },
- { "c", "char" },
- { "a", "signed char" },
- { "h", "unsigned char" },
- { "s", "short" },
- { "t", "unsigned short" },
- { "i", "int" },
- { "j", "unsigned int" },
- { "l", "long" },
- { "m", "unsigned long" },
- { "x", "long long" },
- { "y", "unsigned long long" },
- { "n", "__int128" },
- { "o", "unsigned __int128" },
- { "f", "float" },
- { "d", "double" },
- { "e", "long double" },
- { "g", "__float128" },
- { "z", "ellipsis" },
- { NULL, NULL }
+ {"v", "void", 0},
+ {"w", "wchar_t", 0},
+ {"b", "bool", 0},
+ {"c", "char", 0},
+ {"a", "signed char", 0},
+ {"h", "unsigned char", 0},
+ {"s", "short", 0},
+ {"t", "unsigned short", 0},
+ {"i", "int", 0},
+ {"j", "unsigned int", 0},
+ {"l", "long", 0},
+ {"m", "unsigned long", 0},
+ {"x", "long long", 0},
+ {"y", "unsigned long long", 0},
+ {"n", "__int128", 0},
+ {"o", "unsigned __int128", 0},
+ {"f", "float", 0},
+ {"d", "double", 0},
+ {"e", "long double", 0},
+ {"g", "__float128", 0},
+ {"z", "ellipsis", 0},
+
+ {"De", "decimal128", 0}, // IEEE 754r decimal floating point (128 bits)
+ {"Dd", "decimal64", 0}, // IEEE 754r decimal floating point (64 bits)
+ {"Dc", "decltype(auto)", 0},
+ {"Da", "auto", 0},
+ {"Dn", "std::nullptr_t", 0}, // i.e., decltype(nullptr)
+ {"Df", "decimal32", 0}, // IEEE 754r decimal floating point (32 bits)
+ {"Di", "char32_t", 0},
+ {"Du", "char8_t", 0},
+ {"Ds", "char16_t", 0},
+ {"Dh", "float16", 0}, // IEEE 754r half-precision float (16 bits)
+ {nullptr, nullptr, 0},
};
// List of substitutions Itanium C++ ABI.
static const AbbrevPair kSubstitutionList[] = {
- { "St", "" },
- { "Sa", "allocator" },
- { "Sb", "basic_string" },
- // std::basic_string<char, std::char_traits<char>,std::allocator<char> >
- { "Ss", "string"},
- // std::basic_istream<char, std::char_traits<char> >
- { "Si", "istream" },
- // std::basic_ostream<char, std::char_traits<char> >
- { "So", "ostream" },
- // std::basic_iostream<char, std::char_traits<char> >
- { "Sd", "iostream" },
- { NULL, NULL }
+ {"St", "", 0},
+ {"Sa", "allocator", 0},
+ {"Sb", "basic_string", 0},
+ // std::basic_string<char, std::char_traits<char>,std::allocator<char> >
+ {"Ss", "string", 0},
+ // std::basic_istream<char, std::char_traits<char> >
+ {"Si", "istream", 0},
+ // std::basic_ostream<char, std::char_traits<char> >
+ {"So", "ostream", 0},
+ // std::basic_iostream<char, std::char_traits<char> >
+ {"Sd", "iostream", 0},
+ {nullptr, nullptr, 0},
};
-// State needed for demangling.
+// State needed for demangling. This struct is copied in almost every stack
+// frame, so every byte counts.
+typedef struct {
+ int mangled_idx; // Cursor of mangled name.
+ int out_cur_idx; // Cursor of output string.
+ int prev_name_idx; // For constructors/destructors.
+ unsigned int prev_name_length : 16; // For constructors/destructors.
+ signed int nest_level : 15; // For nested names.
+ unsigned int append : 1; // Append flag.
+ // Note: for some reason MSVC can't pack "bool append : 1" into the same int
+ // with the above two fields, so we use an int instead. Amusingly it can pack
+ // "signed bool" as expected, but relying on that to continue to be a legal
+ // type seems ill-advised (as it's illegal in at least clang).
+} ParseState;
+
+static_assert(sizeof(ParseState) == 4 * sizeof(int),
+ "unexpected size of ParseState");
+
+// One-off state for demangling that's not subject to backtracking -- either
+// constant data, data that's intentionally immune to backtracking (steps), or
+// data that would never be changed by backtracking anyway (recursion_depth).
+//
+// Only one copy of this exists for each call to Demangle, so the size of this
+// struct is nearly inconsequential.
typedef struct {
- const char *mangled_cur; // Cursor of mangled name.
- char *out_cur; // Cursor of output string.
- const char *out_begin; // Beginning of output string.
- const char *out_end; // End of output string.
- const char *prev_name; // For constructors/destructors.
- ssize_t prev_name_length; // For constructors/destructors.
- short nest_level; // For nested names.
- bool append; // Append flag.
- bool overflowed; // True if output gets overflowed.
+ const char *mangled_begin; // Beginning of input string.
+ char *out; // Beginning of output string.
+ int out_end_idx; // One past last allowed output character.
+ int recursion_depth; // For stack exhaustion prevention.
+ int steps; // Cap how much work we'll do, regardless of depth.
+ ParseState parse_state; // Backtrackable state copied for most frames.
} State;
+namespace {
+// Prevent deep recursion / stack exhaustion.
+// Also prevent unbounded handling of complex inputs.
+class ComplexityGuard {
+ public:
+ explicit ComplexityGuard(State *state) : state_(state) {
+ ++state->recursion_depth;
+ ++state->steps;
+ }
+ ~ComplexityGuard() { --state_->recursion_depth; }
+
+ // 256 levels of recursion seems like a reasonable upper limit on depth.
+ // 128 is not enough to demagle synthetic tests from demangle_unittest.txt:
+ // "_ZaaZZZZ..." and "_ZaaZcvZcvZ..."
+ static constexpr int kRecursionDepthLimit = 256;
+
+ // We're trying to pick a charitable upper-limit on how many parse steps are
+ // necessary to handle something that a human could actually make use of.
+ // This is mostly in place as a bound on how much work we'll do if we are
+ // asked to demangle an mangled name from an untrusted source, so it should be
+ // much larger than the largest expected symbol, but much smaller than the
+ // amount of work we can do in, e.g., a second.
+ //
+ // Some real-world symbols from an arbitrary binary started failing between
+ // 2^12 and 2^13, so we multiply the latter by an extra factor of 16 to set
+ // the limit.
+ //
+ // Spending one second on 2^17 parse steps would require each step to take
+ // 7.6us, or ~30000 clock cycles, so it's safe to say this can be done in
+ // under a second.
+ static constexpr int kParseStepsLimit = 1 << 17;
+
+ bool IsTooComplex() const {
+ return state_->recursion_depth > kRecursionDepthLimit ||
+ state_->steps > kParseStepsLimit;
+ }
+
+ private:
+ State *state_;
+};
+} // namespace
+
// We don't use strlen() in libc since it's not guaranteed to be async
// signal safe.
static size_t StrLen(const char *str) {
@@ -172,8 +255,8 @@ static size_t StrLen(const char *str) {
}
// Returns true if "str" has at least "n" characters remaining.
-static bool AtLeastNumCharsRemaining(const char *str, ssize_t n) {
- for (ssize_t i = 0; i < n; ++i) {
+static bool AtLeastNumCharsRemaining(const char *str, size_t n) {
+ for (size_t i = 0; i < n; ++i) {
if (str[i] == '\0') {
return false;
}
@@ -184,32 +267,42 @@ static bool AtLeastNumCharsRemaining(const char *str, ssize_t n) {
// Returns true if "str" has "prefix" as a prefix.
static bool StrPrefix(const char *str, const char *prefix) {
size_t i = 0;
- while (str[i] != '\0' && prefix[i] != '\0' &&
- str[i] == prefix[i]) {
+ while (str[i] != '\0' && prefix[i] != '\0' && str[i] == prefix[i]) {
++i;
}
return prefix[i] == '\0'; // Consumed everything in "prefix".
}
-static void InitState(State *state, const char *mangled,
- char *out, size_t out_size) {
- state->mangled_cur = mangled;
- state->out_cur = out;
- state->out_begin = out;
- state->out_end = out + out_size;
- state->prev_name = NULL;
- state->prev_name_length = -1;
- state->nest_level = -1;
- state->append = true;
- state->overflowed = false;
+static void InitState(State* state,
+ const char* mangled,
+ char* out,
+ size_t out_size) {
+ state->mangled_begin = mangled;
+ state->out = out;
+ state->out_end_idx = static_cast<int>(out_size);
+ state->recursion_depth = 0;
+ state->steps = 0;
+
+ state->parse_state.mangled_idx = 0;
+ state->parse_state.out_cur_idx = 0;
+ state->parse_state.prev_name_idx = 0;
+ state->parse_state.prev_name_length = 0;
+ state->parse_state.nest_level = -1;
+ state->parse_state.append = true;
+}
+
+static inline const char *RemainingInput(State *state) {
+ return &state->mangled_begin[state->parse_state.mangled_idx];
}
-// Returns true and advances "mangled_cur" if we find "one_char_token"
-// at "mangled_cur" position. It is assumed that "one_char_token" does
+// Returns true and advances "mangled_idx" if we find "one_char_token"
+// at "mangled_idx" position. It is assumed that "one_char_token" does
// not contain '\0'.
static bool ParseOneCharToken(State *state, const char one_char_token) {
- if (state->mangled_cur[0] == one_char_token) {
- ++state->mangled_cur;
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ if (RemainingInput(state)[0] == one_char_token) {
+ ++state->parse_state.mangled_idx;
return true;
}
return false;
@@ -219,9 +312,11 @@ static bool ParseOneCharToken(State *state, const char one_char_token) {
// at "mangled_cur" position. It is assumed that "two_char_token" does
// not contain '\0'.
static bool ParseTwoCharToken(State *state, const char *two_char_token) {
- if (state->mangled_cur[0] == two_char_token[0] &&
- state->mangled_cur[1] == two_char_token[1]) {
- state->mangled_cur += 2;
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ if (RemainingInput(state)[0] == two_char_token[0] &&
+ RemainingInput(state)[1] == two_char_token[1]) {
+ state->parse_state.mangled_idx += 2;
return true;
}
return false;
@@ -230,21 +325,35 @@ static bool ParseTwoCharToken(State *state, const char *two_char_token) {
// Returns true and advances "mangled_cur" if we find any character in
// "char_class" at "mangled_cur" position.
static bool ParseCharClass(State *state, const char *char_class) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ if (RemainingInput(state)[0] == '\0') {
+ return false;
+ }
const char *p = char_class;
for (; *p != '\0'; ++p) {
- if (state->mangled_cur[0] == *p) {
- ++state->mangled_cur;
+ if (RemainingInput(state)[0] == *p) {
+ ++state->parse_state.mangled_idx;
return true;
}
}
return false;
}
-// This function is used for handling an optional non-terminal.
-static bool Optional(bool) {
- return true;
+static bool ParseDigit(State *state, int *digit) {
+ char c = RemainingInput(state)[0];
+ if (ParseCharClass(state, "0123456789")) {
+ if (digit != nullptr) {
+ *digit = c - '0';
+ }
+ return true;
+ }
+ return false;
}
+// This function is used for handling an optional non-terminal.
+static bool Optional(bool /*status*/) { return true; }
+
// This function is used for handling <non-terminal>+ syntax.
typedef bool (*ParseFunc)(State *);
static bool OneOrMore(ParseFunc parse_func, State *state) {
@@ -266,146 +375,179 @@ static bool ZeroOrMore(ParseFunc parse_func, State *state) {
return true;
}
-// Append "str" at "out_cur". If there is an overflow, "overflowed"
-// is set to true for later use. The output string is ensured to
+// Append "str" at "out_cur_idx". If there is an overflow, out_cur_idx is
+// set to out_end_idx+1. The output string is ensured to
// always terminate with '\0' as long as there is no overflow.
-static void Append(State *state, const char * const str, ssize_t length) {
- for (ssize_t i = 0; i < length; ++i) {
- if (state->out_cur + 1 < state->out_end) { // +1 for '\0'
- *state->out_cur = str[i];
- ++state->out_cur;
+static void Append(State *state, const char *const str, const size_t length) {
+ for (size_t i = 0; i < length; ++i) {
+ if (state->parse_state.out_cur_idx + 1 <
+ state->out_end_idx) { // +1 for '\0'
+ state->out[state->parse_state.out_cur_idx++] = str[i];
} else {
- state->overflowed = true;
+ // signal overflow
+ state->parse_state.out_cur_idx = state->out_end_idx + 1;
break;
}
}
- if (!state->overflowed) {
- *state->out_cur = '\0'; // Terminate it with '\0'
+ if (state->parse_state.out_cur_idx < state->out_end_idx) {
+ state->out[state->parse_state.out_cur_idx] =
+ '\0'; // Terminate it with '\0'
}
}
// We don't use equivalents in libc to avoid locale issues.
-static bool IsLower(char c) {
- return c >= 'a' && c <= 'z';
-}
+static bool IsLower(char c) { return c >= 'a' && c <= 'z'; }
static bool IsAlpha(char c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');
}
-static bool IsDigit(char c) {
- return c >= '0' && c <= '9';
-}
+static bool IsDigit(char c) { return c >= '0' && c <= '9'; }
// Returns true if "str" is a function clone suffix. These suffixes are used
-// by GCC 4.5.x and later versions to indicate functions which have been
-// cloned during optimization. We treat any sequence (.<alpha>+.<digit>+)+ as
-// a function clone suffix.
+// by GCC 4.5.x and later versions (and our locally-modified version of GCC
+// 4.4.x) to indicate functions which have been cloned during optimization.
+// We treat any sequence (.<alpha>+.<digit>+)+ as a function clone suffix.
+// Additionally, '_' is allowed along with the alphanumeric sequence.
static bool IsFunctionCloneSuffix(const char *str) {
size_t i = 0;
while (str[i] != '\0') {
- // Consume a single .<alpha>+.<digit>+ sequence.
- if (str[i] != '.' || !IsAlpha(str[i + 1])) {
- return false;
+ bool parsed = false;
+ // Consume a single [.<alpha> | _]*[.<digit>]* sequence.
+ if (str[i] == '.' && (IsAlpha(str[i + 1]) || str[i + 1] == '_')) {
+ parsed = true;
+ i += 2;
+ while (IsAlpha(str[i]) || str[i] == '_') {
+ ++i;
+ }
}
- i += 2;
- while (IsAlpha(str[i])) {
- ++i;
+ if (str[i] == '.' && IsDigit(str[i + 1])) {
+ parsed = true;
+ i += 2;
+ while (IsDigit(str[i])) {
+ ++i;
+ }
}
- if (str[i] != '.' || !IsDigit(str[i + 1])) {
+ if (!parsed)
return false;
- }
- i += 2;
- while (IsDigit(str[i])) {
- ++i;
- }
}
return true; // Consumed everything in "str".
}
+static bool EndsWith(State *state, const char chr) {
+ return state->parse_state.out_cur_idx > 0 &&
+ state->parse_state.out_cur_idx < state->out_end_idx &&
+ chr == state->out[state->parse_state.out_cur_idx - 1];
+}
+
// Append "str" with some tweaks, iff "append" state is true.
-// Returns true so that it can be placed in "if" conditions.
-static void MaybeAppendWithLength(State *state, const char * const str,
- ssize_t length) {
- if (state->append && length > 0) {
+static void MaybeAppendWithLength(State *state, const char *const str,
+ const size_t length) {
+ if (state->parse_state.append && length > 0) {
// Append a space if the output buffer ends with '<' and "str"
// starts with '<' to avoid <<<.
- if (str[0] == '<' && state->out_begin < state->out_cur &&
- state->out_cur[-1] == '<') {
+ if (str[0] == '<' && EndsWith(state, '<')) {
Append(state, " ", 1);
}
- // Remember the last identifier name for ctors/dtors.
- if (IsAlpha(str[0]) || str[0] == '_') {
- state->prev_name = state->out_cur;
- state->prev_name_length = length;
+ // Remember the last identifier name for ctors/dtors,
+ // but only if we haven't yet overflown the buffer.
+ if (state->parse_state.out_cur_idx < state->out_end_idx &&
+ (IsAlpha(str[0]) || str[0] == '_')) {
+ state->parse_state.prev_name_idx = state->parse_state.out_cur_idx;
+ state->parse_state.prev_name_length = static_cast<unsigned int>(length);
}
Append(state, str, length);
}
}
-// A convenient wrapper arount MaybeAppendWithLength().
-static bool MaybeAppend(State *state, const char * const str) {
- if (state->append) {
+// Appends a positive decimal number to the output if appending is enabled.
+static bool MaybeAppendDecimal(State *state, int val) {
+ // Max {32-64}-bit unsigned int is 20 digits.
+ constexpr size_t kMaxLength = 20;
+ char buf[kMaxLength];
+
+ // We can't use itoa or sprintf as neither is specified to be
+ // async-signal-safe.
+ if (state->parse_state.append) {
+ // We can't have a one-before-the-beginning pointer, so instead start with
+ // one-past-the-end and manipulate one character before the pointer.
+ char *p = &buf[kMaxLength];
+ do { // val=0 is the only input that should write a leading zero digit.
+ *--p = static_cast<char>((val % 10) + '0');
+ val /= 10;
+ } while (p > buf && val != 0);
+
+ // 'p' landed on the last character we set. How convenient.
+ Append(state, p, kMaxLength - static_cast<size_t>(p - buf));
+ }
+
+ return true;
+}
+
+// A convenient wrapper around MaybeAppendWithLength().
+// Returns true so that it can be placed in "if" conditions.
+static bool MaybeAppend(State *state, const char *const str) {
+ if (state->parse_state.append) {
size_t length = StrLen(str);
- MaybeAppendWithLength(state, str, static_cast<ssize_t>(length));
+ MaybeAppendWithLength(state, str, length);
}
return true;
}
// This function is used for handling nested names.
static bool EnterNestedName(State *state) {
- state->nest_level = 0;
+ state->parse_state.nest_level = 0;
return true;
}
// This function is used for handling nested names.
-static bool LeaveNestedName(State *state, short prev_value) {
- state->nest_level = prev_value;
+static bool LeaveNestedName(State *state, int16_t prev_value) {
+ state->parse_state.nest_level = prev_value;
return true;
}
// Disable the append mode not to print function parameters, etc.
static bool DisableAppend(State *state) {
- state->append = false;
+ state->parse_state.append = false;
return true;
}
// Restore the append mode to the previous state.
static bool RestoreAppend(State *state, bool prev_value) {
- state->append = prev_value;
+ state->parse_state.append = prev_value;
return true;
}
// Increase the nest level for nested names.
static void MaybeIncreaseNestLevel(State *state) {
- if (state->nest_level > -1) {
- ++state->nest_level;
+ if (state->parse_state.nest_level > -1) {
+ ++state->parse_state.nest_level;
}
}
// Appends :: for nested names if necessary.
static void MaybeAppendSeparator(State *state) {
- if (state->nest_level >= 1) {
+ if (state->parse_state.nest_level >= 1) {
MaybeAppend(state, "::");
}
}
// Cancel the last separator if necessary.
static void MaybeCancelLastSeparator(State *state) {
- if (state->nest_level >= 1 && state->append &&
- state->out_begin <= state->out_cur - 2) {
- state->out_cur -= 2;
- *state->out_cur = '\0';
+ if (state->parse_state.nest_level >= 1 && state->parse_state.append &&
+ state->parse_state.out_cur_idx >= 2) {
+ state->parse_state.out_cur_idx -= 2;
+ state->out[state->parse_state.out_cur_idx] = '\0';
}
}
// Returns true if the identifier of the given length pointed to by
// "mangled_cur" is anonymous namespace.
-static bool IdentifierIsAnonymousNamespace(State *state, ssize_t length) {
+static bool IdentifierIsAnonymousNamespace(State *state, size_t length) {
+ // Returns true if "anon_prefix" is a proper prefix of "mangled_cur".
static const char anon_prefix[] = "_GLOBAL__N_";
- return (length > static_cast<ssize_t>(sizeof(anon_prefix)) -
- 1 && // Should be longer.
- StrPrefix(state->mangled_cur, anon_prefix));
+ return (length > (sizeof(anon_prefix) - 1) &&
+ StrPrefix(RemainingInput(state), anon_prefix));
}
// Forward declarations of our parsing functions.
@@ -413,24 +555,24 @@ static bool ParseMangledName(State *state);
static bool ParseEncoding(State *state);
static bool ParseName(State *state);
static bool ParseUnscopedName(State *state);
-static bool ParseUnscopedTemplateName(State *state);
static bool ParseNestedName(State *state);
static bool ParsePrefix(State *state);
static bool ParseUnqualifiedName(State *state);
static bool ParseSourceName(State *state);
static bool ParseLocalSourceName(State *state);
+static bool ParseUnnamedTypeName(State *state);
static bool ParseNumber(State *state, int *number_out);
static bool ParseFloatNumber(State *state);
static bool ParseSeqId(State *state);
-static bool ParseIdentifier(State *state, ssize_t length);
-static bool ParseAbiTags(State *state);
-static bool ParseAbiTag(State *state);
-static bool ParseOperatorName(State *state);
+static bool ParseIdentifier(State *state, size_t length);
+static bool ParseOperatorName(State *state, int *arity);
static bool ParseSpecialName(State *state);
static bool ParseCallOffset(State *state);
static bool ParseNVOffset(State *state);
static bool ParseVOffset(State *state);
+static bool ParseAbiTags(State *state);
static bool ParseCtorDtorName(State *state);
+static bool ParseDecltype(State *state);
static bool ParseType(State *state);
static bool ParseCVQualifiers(State *state);
static bool ParseBuiltinType(State *state);
@@ -443,11 +585,15 @@ static bool ParseTemplateParam(State *state);
static bool ParseTemplateTemplateParam(State *state);
static bool ParseTemplateArgs(State *state);
static bool ParseTemplateArg(State *state);
+static bool ParseBaseUnresolvedName(State *state);
+static bool ParseUnresolvedName(State *state);
static bool ParseExpression(State *state);
static bool ParseExprPrimary(State *state);
+static bool ParseExprCastValue(State *state);
static bool ParseLocalName(State *state);
+static bool ParseLocalNameSuffix(State *state);
static bool ParseDiscriminator(State *state);
-static bool ParseSubstitution(State *state);
+static bool ParseSubstitution(State *state, bool accept_std);
// Implementation note: the following code is a straightforward
// translation of the Itanium C++ ABI defined in BNF with a couple of
@@ -459,11 +605,12 @@ static bool ParseSubstitution(State *state);
// - Reorder patterns to give greedier functions precedence
// We'll mark "Less greedy than" for these cases in the code
//
-// Each parsing function changes the state and returns true on
-// success. Otherwise, don't change the state and returns false. To
-// ensure that the state isn't changed in the latter case, we save the
-// original state before we call more than one parsing functions
-// consecutively with &&, and restore the state if unsuccessful. See
+// Each parsing function changes the parse state and returns true on
+// success, or returns false and doesn't change the parse state (note:
+// the parse-steps counter increases regardless of success or failure).
+// To ensure that the parse state isn't changed in the latter case, we
+// save the original state before we call multiple parsing functions
+// consecutively with &&, and restore it if unsuccessful. See
// ParseEncoding() as an example of this convention. We follow the
// convention throughout the code.
//
@@ -477,10 +624,12 @@ static bool ParseSubstitution(State *state);
//
// Reference:
// - Itanium C++ ABI
-// <http://www.codesourcery.com/cxx-abi/abi.html#mangling>
+// <https://itanium-cxx-abi.github.io/cxx-abi/abi.html#mangling>
// <mangled-name> ::= _Z <encoding>
static bool ParseMangledName(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
return ParseTwoCharToken(state, "_Z") && ParseEncoding(state);
}
@@ -488,13 +637,18 @@ static bool ParseMangledName(State *state) {
// ::= <(data) name>
// ::= <special-name>
static bool ParseEncoding(State *state) {
- State copy = *state;
- if (ParseName(state) && ParseBareFunctionType(state)) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ // Implementing the first two productions together as <name>
+ // [<bare-function-type>] avoids exponential blowup of backtracking.
+ //
+ // Since Optional(...) can't fail, there's no need to copy the state for
+ // backtracking.
+ if (ParseName(state) && Optional(ParseBareFunctionType(state))) {
return true;
}
- *state = copy;
- if (ParseName(state) || ParseSpecialName(state)) {
+ if (ParseSpecialName(state)) {
return true;
}
return false;
@@ -505,60 +659,73 @@ static bool ParseEncoding(State *state) {
// ::= <unscoped-name>
// ::= <local-name>
static bool ParseName(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
if (ParseNestedName(state) || ParseLocalName(state)) {
return true;
}
- State copy = *state;
- if (ParseUnscopedTemplateName(state) &&
+ // We reorganize the productions to avoid re-parsing unscoped names.
+ // - Inline <unscoped-template-name> productions:
+ // <name> ::= <substitution> <template-args>
+ // ::= <unscoped-name> <template-args>
+ // ::= <unscoped-name>
+ // - Merge the two productions that start with unscoped-name:
+ // <name> ::= <unscoped-name> [<template-args>]
+
+ ParseState copy = state->parse_state;
+ // "std<...>" isn't a valid name.
+ if (ParseSubstitution(state, /*accept_std=*/false) &&
ParseTemplateArgs(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
- // Less greedy than <unscoped-template-name> <template-args>.
- if (ParseUnscopedName(state)) {
- return true;
- }
- return false;
+ // Note there's no need to restore state after this since only the first
+ // subparser can fail.
+ return ParseUnscopedName(state) && Optional(ParseTemplateArgs(state));
}
// <unscoped-name> ::= <unqualified-name>
// ::= St <unqualified-name>
static bool ParseUnscopedName(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
if (ParseUnqualifiedName(state)) {
return true;
}
- State copy = *state;
- if (ParseTwoCharToken(state, "St") &&
- MaybeAppend(state, "std::") &&
+ ParseState copy = state->parse_state;
+ if (ParseTwoCharToken(state, "St") && MaybeAppend(state, "std::") &&
ParseUnqualifiedName(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
-// <unscoped-template-name> ::= <unscoped-name>
-// ::= <substitution>
-static bool ParseUnscopedTemplateName(State *state) {
- return ParseUnscopedName(state) || ParseSubstitution(state);
+// <ref-qualifer> ::= R // lvalue method reference qualifier
+// ::= O // rvalue method reference qualifier
+static inline bool ParseRefQualifier(State *state) {
+ return ParseCharClass(state, "OR");
}
-// <nested-name> ::= N [<CV-qualifiers>] <prefix> <unqualified-name> E
-// ::= N [<CV-qualifiers>] <template-prefix> <template-args> E
+// <nested-name> ::= N [<CV-qualifiers>] [<ref-qualifier>] <prefix>
+// <unqualified-name> E
+// ::= N [<CV-qualifiers>] [<ref-qualifier>] <template-prefix>
+// <template-args> E
static bool ParseNestedName(State *state) {
- State copy = *state;
- if (ParseOneCharToken(state, 'N') &&
- EnterNestedName(state) &&
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+ if (ParseOneCharToken(state, 'N') && EnterNestedName(state) &&
Optional(ParseCVQualifiers(state)) &&
- ParsePrefix(state) &&
+ Optional(ParseRefQualifier(state)) && ParsePrefix(state) &&
LeaveNestedName(state, copy.nest_level) &&
ParseOneCharToken(state, 'E')) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
@@ -574,12 +741,15 @@ static bool ParseNestedName(State *state) {
// ::= <template-param>
// ::= <substitution>
static bool ParsePrefix(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
bool has_something = false;
while (true) {
MaybeAppendSeparator(state);
if (ParseTemplateParam(state) ||
- ParseSubstitution(state) ||
- ParseUnscopedName(state)) {
+ ParseSubstitution(state, /*accept_std=*/true) ||
+ ParseUnscopedName(state) ||
+ (ParseOneCharToken(state, 'M') && ParseUnnamedTypeName(state))) {
has_something = true;
MaybeIncreaseNestLevel(state);
continue;
@@ -594,40 +764,112 @@ static bool ParsePrefix(State *state) {
return true;
}
-// <unqualified-name> ::= <operator-name>
-// ::= <ctor-dtor-name>
+// <unqualified-name> ::= <operator-name> [<abi-tags>]
+// ::= <ctor-dtor-name> [<abi-tags>]
// ::= <source-name> [<abi-tags>]
// ::= <local-source-name> [<abi-tags>]
+// ::= <unnamed-type-name> [<abi-tags>]
+//
+// <local-source-name> is a GCC extension; see below.
static bool ParseUnqualifiedName(State *state) {
- return (ParseOperatorName(state) ||
- ParseCtorDtorName(state) ||
- (ParseSourceName(state) && Optional(ParseAbiTags(state))) ||
- (ParseLocalSourceName(state) && Optional(ParseAbiTags(state))));
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ if (ParseOperatorName(state, nullptr) || ParseCtorDtorName(state) ||
+ ParseSourceName(state) || ParseLocalSourceName(state) ||
+ ParseUnnamedTypeName(state)) {
+ return ParseAbiTags(state);
+ }
+ return false;
+}
+
+// <abi-tags> ::= <abi-tag> [<abi-tags>]
+// <abi-tag> ::= B <source-name>
+static bool ParseAbiTags(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+
+ while (ParseOneCharToken(state, 'B')) {
+ ParseState copy = state->parse_state;
+ MaybeAppend(state, "[abi:");
+
+ if (!ParseSourceName(state)) {
+ state->parse_state = copy;
+ return false;
+ }
+ MaybeAppend(state, "]");
+ }
+
+ return true;
}
// <source-name> ::= <positive length number> <identifier>
static bool ParseSourceName(State *state) {
- State copy = *state;
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
int length = -1;
- if (ParseNumber(state, &length) && ParseIdentifier(state, length)) {
+ if (ParseNumber(state, &length) &&
+ ParseIdentifier(state, static_cast<size_t>(length))) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
// <local-source-name> ::= L <source-name> [<discriminator>]
//
// References:
-// http://gcc.gnu.org/bugzilla/show_bug.cgi?id=31775
-// http://gcc.gnu.org/viewcvs?view=rev&revision=124467
+// https://gcc.gnu.org/bugzilla/show_bug.cgi?id=31775
+// https://gcc.gnu.org/viewcvs?view=rev&revision=124467
static bool ParseLocalSourceName(State *state) {
- State copy = *state;
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
if (ParseOneCharToken(state, 'L') && ParseSourceName(state) &&
Optional(ParseDiscriminator(state))) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
+ return false;
+}
+
+// <unnamed-type-name> ::= Ut [<(nonnegative) number>] _
+// ::= <closure-type-name>
+// <closure-type-name> ::= Ul <lambda-sig> E [<(nonnegative) number>] _
+// <lambda-sig> ::= <(parameter) type>+
+static bool ParseUnnamedTypeName(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+ // Type's 1-based index n is encoded as { "", n == 1; itoa(n-2), otherwise }.
+ // Optionally parse the encoded value into 'which' and add 2 to get the index.
+ int which = -1;
+
+ // Unnamed type local to function or class.
+ if (ParseTwoCharToken(state, "Ut") && Optional(ParseNumber(state, &which)) &&
+ which <= std::numeric_limits<int>::max() - 2 && // Don't overflow.
+ ParseOneCharToken(state, '_')) {
+ MaybeAppend(state, "{unnamed type#");
+ MaybeAppendDecimal(state, 2 + which);
+ MaybeAppend(state, "}");
+ return true;
+ }
+ state->parse_state = copy;
+
+ // Closure type.
+ which = -1;
+ if (ParseTwoCharToken(state, "Ul") && DisableAppend(state) &&
+ OneOrMore(ParseType, state) && RestoreAppend(state, copy.append) &&
+ ParseOneCharToken(state, 'E') && Optional(ParseNumber(state, &which)) &&
+ which <= std::numeric_limits<int>::max() - 2 && // Don't overflow.
+ ParseOneCharToken(state, '_')) {
+ MaybeAppend(state, "{lambda()#");
+ MaybeAppendDecimal(state, 2 + which);
+ MaybeAppend(state, "}");
+ return true;
+ }
+ state->parse_state = copy;
+
return false;
}
@@ -635,23 +877,32 @@ static bool ParseLocalSourceName(State *state) {
// If "number_out" is non-null, then *number_out is set to the value of the
// parsed number on success.
static bool ParseNumber(State *state, int *number_out) {
- int sign = 1;
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ bool negative = false;
if (ParseOneCharToken(state, 'n')) {
- sign = -1;
+ negative = true;
}
- const char *p = state->mangled_cur;
- int number = 0;
- for (;*p != '\0'; ++p) {
+ const char *p = RemainingInput(state);
+ uint64_t number = 0;
+ for (; *p != '\0'; ++p) {
if (IsDigit(*p)) {
- number = number * 10 + (*p - '0');
+ number = number * 10 + static_cast<uint64_t>(*p - '0');
} else {
break;
}
}
- if (p != state->mangled_cur) { // Conversion succeeded.
- state->mangled_cur = p;
- if (number_out != NULL) {
- *number_out = number * sign;
+ // Apply the sign with uint64_t arithmetic so overflows aren't UB. Gives
+ // "incorrect" results for out-of-range inputs, but negative values only
+ // appear for literals, which aren't printed.
+ if (negative) {
+ number = ~number + 1;
+ }
+ if (p != RemainingInput(state)) { // Conversion succeeded.
+ state->parse_state.mangled_idx += p - RemainingInput(state);
+ if (number_out != nullptr) {
+ // Note: possibly truncate "number".
+ *number_out = static_cast<int>(number);
}
return true;
}
@@ -661,14 +912,16 @@ static bool ParseNumber(State *state, int *number_out) {
// Floating-point literals are encoded using a fixed-length lowercase
// hexadecimal string.
static bool ParseFloatNumber(State *state) {
- const char *p = state->mangled_cur;
- for (;*p != '\0'; ++p) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ const char *p = RemainingInput(state);
+ for (; *p != '\0'; ++p) {
if (!IsDigit(*p) && !(*p >= 'a' && *p <= 'f')) {
break;
}
}
- if (p != state->mangled_cur) { // Conversion succeeded.
- state->mangled_cur = p;
+ if (p != RemainingInput(state)) { // Conversion succeeded.
+ state->parse_state.mangled_idx += p - RemainingInput(state);
return true;
}
return false;
@@ -677,93 +930,85 @@ static bool ParseFloatNumber(State *state) {
// The <seq-id> is a sequence number in base 36,
// using digits and upper case letters
static bool ParseSeqId(State *state) {
- const char *p = state->mangled_cur;
- for (;*p != '\0'; ++p) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ const char *p = RemainingInput(state);
+ for (; *p != '\0'; ++p) {
if (!IsDigit(*p) && !(*p >= 'A' && *p <= 'Z')) {
break;
}
}
- if (p != state->mangled_cur) { // Conversion succeeded.
- state->mangled_cur = p;
+ if (p != RemainingInput(state)) { // Conversion succeeded.
+ state->parse_state.mangled_idx += p - RemainingInput(state);
return true;
}
return false;
}
// <identifier> ::= <unqualified source code identifier> (of given length)
-static bool ParseIdentifier(State *state, ssize_t length) {
- if (length == -1 ||
- !AtLeastNumCharsRemaining(state->mangled_cur, length)) {
+static bool ParseIdentifier(State *state, size_t length) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ if (!AtLeastNumCharsRemaining(RemainingInput(state), length)) {
return false;
}
if (IdentifierIsAnonymousNamespace(state, length)) {
MaybeAppend(state, "(anonymous namespace)");
} else {
- MaybeAppendWithLength(state, state->mangled_cur, length);
+ MaybeAppendWithLength(state, RemainingInput(state), length);
}
- state->mangled_cur += length;
+ state->parse_state.mangled_idx += length;
return true;
}
-// <abi-tags> ::= <abi-tag> [<abi-tags>]
-static bool ParseAbiTags(State *state) {
- State copy = *state;
- DisableAppend(state);
- if (OneOrMore(ParseAbiTag, state)) {
- RestoreAppend(state, copy.append);
- return true;
- }
- *state = copy;
- return false;
-}
-
-// <abi-tag> ::= B <source-name>
-static bool ParseAbiTag(State *state) {
- return ParseOneCharToken(state, 'B') && ParseSourceName(state);
-}
-
// <operator-name> ::= nw, and other two letters cases
// ::= cv <type> # (cast)
// ::= v <digit> <source-name> # vendor extended operator
-static bool ParseOperatorName(State *state) {
- if (!AtLeastNumCharsRemaining(state->mangled_cur, 2)) {
+static bool ParseOperatorName(State *state, int *arity) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ if (!AtLeastNumCharsRemaining(RemainingInput(state), 2)) {
return false;
}
// First check with "cv" (cast) case.
- State copy = *state;
- if (ParseTwoCharToken(state, "cv") &&
- MaybeAppend(state, "operator ") &&
- EnterNestedName(state) &&
- ParseType(state) &&
+ ParseState copy = state->parse_state;
+ if (ParseTwoCharToken(state, "cv") && MaybeAppend(state, "operator ") &&
+ EnterNestedName(state) && ParseType(state) &&
LeaveNestedName(state, copy.nest_level)) {
+ if (arity != nullptr) {
+ *arity = 1;
+ }
return true;
}
- *state = copy;
+ state->parse_state = copy;
// Then vendor extended operators.
- if (ParseOneCharToken(state, 'v') && ParseCharClass(state, "0123456789") &&
+ if (ParseOneCharToken(state, 'v') && ParseDigit(state, arity) &&
ParseSourceName(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
// Other operator names should start with a lower alphabet followed
// by a lower/upper alphabet.
- if (!(IsLower(state->mangled_cur[0]) &&
- IsAlpha(state->mangled_cur[1]))) {
+ if (!(IsLower(RemainingInput(state)[0]) &&
+ IsAlpha(RemainingInput(state)[1]))) {
return false;
}
// We may want to perform a binary search if we really need speed.
const AbbrevPair *p;
- for (p = kOperatorList; p->abbrev != NULL; ++p) {
- if (state->mangled_cur[0] == p->abbrev[0] &&
- state->mangled_cur[1] == p->abbrev[1]) {
+ for (p = kOperatorList; p->abbrev != nullptr; ++p) {
+ if (RemainingInput(state)[0] == p->abbrev[0] &&
+ RemainingInput(state)[1] == p->abbrev[1]) {
+ if (arity != nullptr) {
+ *arity = p->arity;
+ }
MaybeAppend(state, "operator");
if (IsLower(*p->real_name)) { // new, delete, etc.
MaybeAppend(state, " ");
}
MaybeAppend(state, p->real_name);
- state->mangled_cur += 2;
+ state->parse_state.mangled_idx += 2;
return true;
}
}
@@ -774,6 +1019,7 @@ static bool ParseOperatorName(State *state) {
// ::= TT <type>
// ::= TI <type>
// ::= TS <type>
+// ::= TH <type> # thread-local
// ::= Tc <call-offset> <call-offset> <(base) encoding>
// ::= GV <(object) name>
// ::= T <call-offset> <(base) encoding>
@@ -789,123 +1035,156 @@ static bool ParseOperatorName(State *state) {
// Note: we don't care much about them since they don't appear in
// stack traces. The are special data.
static bool ParseSpecialName(State *state) {
- State copy = *state;
- if (ParseOneCharToken(state, 'T') &&
- ParseCharClass(state, "VTIS") &&
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+ if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "VTISH") &&
ParseType(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
if (ParseTwoCharToken(state, "Tc") && ParseCallOffset(state) &&
ParseCallOffset(state) && ParseEncoding(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
- if (ParseTwoCharToken(state, "GV") &&
- ParseName(state)) {
+ if (ParseTwoCharToken(state, "GV") && ParseName(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
if (ParseOneCharToken(state, 'T') && ParseCallOffset(state) &&
ParseEncoding(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
// G++ extensions
if (ParseTwoCharToken(state, "TC") && ParseType(state) &&
- ParseNumber(state, NULL) && ParseOneCharToken(state, '_') &&
- DisableAppend(state) &&
- ParseType(state)) {
+ ParseNumber(state, nullptr) && ParseOneCharToken(state, '_') &&
+ DisableAppend(state) && ParseType(state)) {
RestoreAppend(state, copy.append);
return true;
}
- *state = copy;
+ state->parse_state = copy;
if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "FJ") &&
ParseType(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
if (ParseTwoCharToken(state, "GR") && ParseName(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
if (ParseTwoCharToken(state, "GA") && ParseEncoding(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "hv") &&
ParseCallOffset(state) && ParseEncoding(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
// <call-offset> ::= h <nv-offset> _
// ::= v <v-offset> _
static bool ParseCallOffset(State *state) {
- State copy = *state;
- if (ParseOneCharToken(state, 'h') &&
- ParseNVOffset(state) && ParseOneCharToken(state, '_')) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+ if (ParseOneCharToken(state, 'h') && ParseNVOffset(state) &&
+ ParseOneCharToken(state, '_')) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
- if (ParseOneCharToken(state, 'v') &&
- ParseVOffset(state) && ParseOneCharToken(state, '_')) {
+ if (ParseOneCharToken(state, 'v') && ParseVOffset(state) &&
+ ParseOneCharToken(state, '_')) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
// <nv-offset> ::= <(offset) number>
static bool ParseNVOffset(State *state) {
- return ParseNumber(state, NULL);
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ return ParseNumber(state, nullptr);
}
// <v-offset> ::= <(offset) number> _ <(virtual offset) number>
static bool ParseVOffset(State *state) {
- State copy = *state;
- if (ParseNumber(state, NULL) && ParseOneCharToken(state, '_') &&
- ParseNumber(state, NULL)) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+ if (ParseNumber(state, nullptr) && ParseOneCharToken(state, '_') &&
+ ParseNumber(state, nullptr)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
-// <ctor-dtor-name> ::= C1 | C2 | C3
+// <ctor-dtor-name> ::= C1 | C2 | C3 | CI1 <base-class-type> | CI2
+// <base-class-type>
// ::= D0 | D1 | D2
+// # GCC extensions: "unified" constructor/destructor. See
+// #
+// https://github.com/gcc-mirror/gcc/blob/7ad17b583c3643bd4557f29b8391ca7ef08391f5/gcc/cp/mangle.c#L1847
+// ::= C4 | D4
static bool ParseCtorDtorName(State *state) {
- State copy = *state;
- if (ParseOneCharToken(state, 'C') &&
- ParseCharClass(state, "123")) {
- const char * const prev_name = state->prev_name;
- const ssize_t prev_name_length = state->prev_name_length;
- MaybeAppendWithLength(state, prev_name, prev_name_length);
- return true;
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+ if (ParseOneCharToken(state, 'C')) {
+ if (ParseCharClass(state, "1234")) {
+ const char *const prev_name =
+ state->out + state->parse_state.prev_name_idx;
+ MaybeAppendWithLength(state, prev_name,
+ state->parse_state.prev_name_length);
+ return true;
+ } else if (ParseOneCharToken(state, 'I') && ParseCharClass(state, "12") &&
+ ParseClassEnumType(state)) {
+ return true;
+ }
}
- *state = copy;
+ state->parse_state = copy;
- if (ParseOneCharToken(state, 'D') &&
- ParseCharClass(state, "012")) {
- const char * const prev_name = state->prev_name;
- const ssize_t prev_name_length = state->prev_name_length;
+ if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "0124")) {
+ const char *const prev_name = state->out + state->parse_state.prev_name_idx;
MaybeAppend(state, "~");
- MaybeAppendWithLength(state, prev_name, prev_name_length);
+ MaybeAppendWithLength(state, prev_name,
+ state->parse_state.prev_name_length);
return true;
}
- *state = copy;
+ state->parse_state = copy;
+ return false;
+}
+
+// <decltype> ::= Dt <expression> E # decltype of an id-expression or class
+// # member access (C++0x)
+// ::= DT <expression> E # decltype of an expression (C++0x)
+static bool ParseDecltype(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+
+ ParseState copy = state->parse_state;
+ if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "tT") &&
+ ParseExpression(state) && ParseOneCharToken(state, 'E')) {
+ return true;
+ }
+ state->parse_state = copy;
+
return false;
}
@@ -918,67 +1197,87 @@ static bool ParseCtorDtorName(State *state) {
// ::= U <source-name> <type> # vendor extended type qualifier
// ::= <builtin-type>
// ::= <function-type>
-// ::= <class-enum-type>
+// ::= <class-enum-type> # note: just an alias for <name>
// ::= <array-type>
// ::= <pointer-to-member-type>
// ::= <template-template-param> <template-args>
// ::= <template-param>
+// ::= <decltype>
// ::= <substitution>
// ::= Dp <type> # pack expansion of (C++0x)
-// ::= Dt <expression> E # decltype of an id-expression or class
-// # member access (C++0x)
-// ::= DT <expression> E # decltype of an expression (C++0x)
+// ::= Dv <num-elems> _ # GNU vector extension
//
static bool ParseType(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+
// We should check CV-qualifers, and PRGC things first.
- State copy = *state;
- if (ParseCVQualifiers(state) && ParseType(state)) {
- return true;
+ //
+ // CV-qualifiers overlap with some operator names, but an operator name is not
+ // valid as a type. To avoid an ambiguity that can lead to exponential time
+ // complexity, refuse to backtrack the CV-qualifiers.
+ //
+ // _Z4aoeuIrMvvE
+ // => _Z 4aoeuI rM v v E
+ // aoeu<operator%=, void, void>
+ // => _Z 4aoeuI r Mv v E
+ // aoeu<void void::* restrict>
+ //
+ // By consuming the CV-qualifiers first, the former parse is disabled.
+ if (ParseCVQualifiers(state)) {
+ const bool result = ParseType(state);
+ if (!result) state->parse_state = copy;
+ return result;
}
- *state = copy;
+ state->parse_state = copy;
- if (ParseCharClass(state, "OPRCG") && ParseType(state)) {
- return true;
+ // Similarly, these tag characters can overlap with other <name>s resulting in
+ // two different parse prefixes that land on <template-args> in the same
+ // place, such as "C3r1xI...". So, disable the "ctor-name = C3" parse by
+ // refusing to backtrack the tag characters.
+ if (ParseCharClass(state, "OPRCG")) {
+ const bool result = ParseType(state);
+ if (!result) state->parse_state = copy;
+ return result;
}
- *state = copy;
+ state->parse_state = copy;
if (ParseTwoCharToken(state, "Dp") && ParseType(state)) {
return true;
}
- *state = copy;
-
- if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "tT") &&
- ParseExpression(state) && ParseOneCharToken(state, 'E')) {
- return true;
- }
- *state = copy;
+ state->parse_state = copy;
if (ParseOneCharToken(state, 'U') && ParseSourceName(state) &&
ParseType(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
- if (ParseBuiltinType(state) ||
- ParseFunctionType(state) ||
- ParseClassEnumType(state) ||
- ParseArrayType(state) ||
- ParsePointerToMemberType(state) ||
- ParseSubstitution(state)) {
+ if (ParseBuiltinType(state) || ParseFunctionType(state) ||
+ ParseClassEnumType(state) || ParseArrayType(state) ||
+ ParsePointerToMemberType(state) || ParseDecltype(state) ||
+ // "std" on its own isn't a type.
+ ParseSubstitution(state, /*accept_std=*/false)) {
return true;
}
- if (ParseTemplateTemplateParam(state) &&
- ParseTemplateArgs(state)) {
+ if (ParseTemplateTemplateParam(state) && ParseTemplateArgs(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
// Less greedy than <template-template-param> <template-args>.
if (ParseTemplateParam(state)) {
return true;
}
+ if (ParseTwoCharToken(state, "Dv") && ParseNumber(state, nullptr) &&
+ ParseOneCharToken(state, '_')) {
+ return true;
+ }
+ state->parse_state = copy;
+
return false;
}
@@ -986,6 +1285,8 @@ static bool ParseType(State *state) {
// We don't allow empty <CV-qualifiers> to avoid infinite loop in
// ParseType().
static bool ParseCVQualifiers(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
int num_cv_qualifiers = 0;
num_cv_qualifiers += ParseOneCharToken(state, 'r');
num_cv_qualifiers += ParseOneCharToken(state, 'V');
@@ -993,208 +1294,499 @@ static bool ParseCVQualifiers(State *state) {
return num_cv_qualifiers > 0;
}
-// <builtin-type> ::= v, etc.
+// <builtin-type> ::= v, etc. # single-character builtin types
// ::= u <source-name>
+// ::= Dd, etc. # two-character builtin types
+//
+// Not supported:
+// ::= DF <number> _ # _FloatN (N bits)
+//
static bool ParseBuiltinType(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
const AbbrevPair *p;
- for (p = kBuiltinTypeList; p->abbrev != NULL; ++p) {
- if (state->mangled_cur[0] == p->abbrev[0]) {
+ for (p = kBuiltinTypeList; p->abbrev != nullptr; ++p) {
+ // Guaranteed only 1- or 2-character strings in kBuiltinTypeList.
+ if (p->abbrev[1] == '\0') {
+ if (ParseOneCharToken(state, p->abbrev[0])) {
+ MaybeAppend(state, p->real_name);
+ return true;
+ }
+ } else if (p->abbrev[2] == '\0' && ParseTwoCharToken(state, p->abbrev)) {
MaybeAppend(state, p->real_name);
- ++state->mangled_cur;
return true;
}
}
- State copy = *state;
+ ParseState copy = state->parse_state;
if (ParseOneCharToken(state, 'u') && ParseSourceName(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
-// <function-type> ::= F [Y] <bare-function-type> E
+// <exception-spec> ::= Do # non-throwing
+// exception-specification (e.g.,
+// noexcept, throw())
+// ::= DO <expression> E # computed (instantiation-dependent)
+// noexcept
+// ::= Dw <type>+ E # dynamic exception specification
+// with instantiation-dependent types
+static bool ParseExceptionSpec(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+
+ if (ParseTwoCharToken(state, "Do")) return true;
+
+ ParseState copy = state->parse_state;
+ if (ParseTwoCharToken(state, "DO") && ParseExpression(state) &&
+ ParseOneCharToken(state, 'E')) {
+ return true;
+ }
+ state->parse_state = copy;
+ if (ParseTwoCharToken(state, "Dw") && OneOrMore(ParseType, state) &&
+ ParseOneCharToken(state, 'E')) {
+ return true;
+ }
+ state->parse_state = copy;
+
+ return false;
+}
+
+// <function-type> ::= [exception-spec] F [Y] <bare-function-type> [O] E
static bool ParseFunctionType(State *state) {
- State copy = *state;
- if (ParseOneCharToken(state, 'F') &&
- Optional(ParseOneCharToken(state, 'Y')) &&
- ParseBareFunctionType(state) && ParseOneCharToken(state, 'E')) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+ if (Optional(ParseExceptionSpec(state)) && ParseOneCharToken(state, 'F') &&
+ Optional(ParseOneCharToken(state, 'Y')) && ParseBareFunctionType(state) &&
+ Optional(ParseOneCharToken(state, 'O')) &&
+ ParseOneCharToken(state, 'E')) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
// <bare-function-type> ::= <(signature) type>+
static bool ParseBareFunctionType(State *state) {
- State copy = *state;
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
DisableAppend(state);
if (OneOrMore(ParseType, state)) {
RestoreAppend(state, copy.append);
MaybeAppend(state, "()");
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
// <class-enum-type> ::= <name>
static bool ParseClassEnumType(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
return ParseName(state);
}
// <array-type> ::= A <(positive dimension) number> _ <(element) type>
// ::= A [<(dimension) expression>] _ <(element) type>
static bool ParseArrayType(State *state) {
- State copy = *state;
- if (ParseOneCharToken(state, 'A') && ParseNumber(state, NULL) &&
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+ if (ParseOneCharToken(state, 'A') && ParseNumber(state, nullptr) &&
ParseOneCharToken(state, '_') && ParseType(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
if (ParseOneCharToken(state, 'A') && Optional(ParseExpression(state)) &&
ParseOneCharToken(state, '_') && ParseType(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
// <pointer-to-member-type> ::= M <(class) type> <(member) type>
static bool ParsePointerToMemberType(State *state) {
- State copy = *state;
- if (ParseOneCharToken(state, 'M') && ParseType(state) &&
- ParseType(state)) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+ if (ParseOneCharToken(state, 'M') && ParseType(state) && ParseType(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
// <template-param> ::= T_
// ::= T <parameter-2 non-negative number> _
static bool ParseTemplateParam(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
if (ParseTwoCharToken(state, "T_")) {
MaybeAppend(state, "?"); // We don't support template substitutions.
return true;
}
- State copy = *state;
- if (ParseOneCharToken(state, 'T') && ParseNumber(state, NULL) &&
+ ParseState copy = state->parse_state;
+ if (ParseOneCharToken(state, 'T') && ParseNumber(state, nullptr) &&
ParseOneCharToken(state, '_')) {
MaybeAppend(state, "?"); // We don't support template substitutions.
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
-
// <template-template-param> ::= <template-param>
// ::= <substitution>
static bool ParseTemplateTemplateParam(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
return (ParseTemplateParam(state) ||
- ParseSubstitution(state));
+ // "std" on its own isn't a template.
+ ParseSubstitution(state, /*accept_std=*/false));
}
// <template-args> ::= I <template-arg>+ E
static bool ParseTemplateArgs(State *state) {
- State copy = *state;
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
DisableAppend(state);
- if (ParseOneCharToken(state, 'I') &&
- OneOrMore(ParseTemplateArg, state) &&
+ if (ParseOneCharToken(state, 'I') && OneOrMore(ParseTemplateArg, state) &&
ParseOneCharToken(state, 'E')) {
RestoreAppend(state, copy.append);
MaybeAppend(state, "<>");
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
// <template-arg> ::= <type>
// ::= <expr-primary>
-// ::= I <template-arg>* E # argument pack
// ::= J <template-arg>* E # argument pack
// ::= X <expression> E
static bool ParseTemplateArg(State *state) {
- State copy = *state;
- if ((ParseOneCharToken(state, 'I') || ParseOneCharToken(state, 'J')) &&
- ZeroOrMore(ParseTemplateArg, state) &&
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+ if (ParseOneCharToken(state, 'J') && ZeroOrMore(ParseTemplateArg, state) &&
ParseOneCharToken(state, 'E')) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
+
+ // There can be significant overlap between the following leading to
+ // exponential backtracking:
+ //
+ // <expr-primary> ::= L <type> <expr-cast-value> E
+ // e.g. L 2xxIvE 1 E
+ // <type> ==> <local-source-name> <template-args>
+ // e.g. L 2xx IvE
+ //
+ // This means parsing an entire <type> twice, and <type> can contain
+ // <template-arg>, so this can generate exponential backtracking. There is
+ // only overlap when the remaining input starts with "L <source-name>", so
+ // parse all cases that can start this way jointly to share the common prefix.
+ //
+ // We have:
+ //
+ // <template-arg> ::= <type>
+ // ::= <expr-primary>
+ //
+ // First, drop all the productions of <type> that must start with something
+ // other than 'L'. All that's left is <class-enum-type>; inline it.
+ //
+ // <type> ::= <nested-name> # starts with 'N'
+ // ::= <unscoped-name>
+ // ::= <unscoped-template-name> <template-args>
+ // ::= <local-name> # starts with 'Z'
+ //
+ // Drop and inline again:
+ //
+ // <type> ::= <unscoped-name>
+ // ::= <unscoped-name> <template-args>
+ // ::= <substitution> <template-args> # starts with 'S'
+ //
+ // Merge the first two, inline <unscoped-name>, drop last:
+ //
+ // <type> ::= <unqualified-name> [<template-args>]
+ // ::= St <unqualified-name> [<template-args>] # starts with 'S'
+ //
+ // Drop and inline:
+ //
+ // <type> ::= <operator-name> [<template-args>] # starts with lowercase
+ // ::= <ctor-dtor-name> [<template-args>] # starts with 'C' or 'D'
+ // ::= <source-name> [<template-args>] # starts with digit
+ // ::= <local-source-name> [<template-args>]
+ // ::= <unnamed-type-name> [<template-args>] # starts with 'U'
+ //
+ // One more time:
+ //
+ // <type> ::= L <source-name> [<template-args>]
+ //
+ // Likewise with <expr-primary>:
+ //
+ // <expr-primary> ::= L <type> <expr-cast-value> E
+ // ::= LZ <encoding> E # cannot overlap; drop
+ // ::= L <mangled_name> E # cannot overlap; drop
+ //
+ // By similar reasoning as shown above, the only <type>s starting with
+ // <source-name> are "<source-name> [<template-args>]". Inline this.
+ //
+ // <expr-primary> ::= L <source-name> [<template-args>] <expr-cast-value> E
+ //
+ // Now inline both of these into <template-arg>:
+ //
+ // <template-arg> ::= L <source-name> [<template-args>]
+ // ::= L <source-name> [<template-args>] <expr-cast-value> E
+ //
+ // Merge them and we're done:
+ // <template-arg>
+ // ::= L <source-name> [<template-args>] [<expr-cast-value> E]
+ if (ParseLocalSourceName(state) && Optional(ParseTemplateArgs(state))) {
+ copy = state->parse_state;
+ if (ParseExprCastValue(state) && ParseOneCharToken(state, 'E')) {
+ return true;
+ }
+ state->parse_state = copy;
+ return true;
+ }
- if (ParseType(state) ||
- ParseExprPrimary(state)) {
+ // Now that the overlapping cases can't reach this code, we can safely call
+ // both of these.
+ if (ParseType(state) || ParseExprPrimary(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
if (ParseOneCharToken(state, 'X') && ParseExpression(state) &&
ParseOneCharToken(state, 'E')) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
-// <expression> ::= <template-param>
-// ::= <expr-primary>
-// ::= <unary operator-name> <expression>
-// ::= <binary operator-name> <expression> <expression>
-// ::= <trinary operator-name> <expression> <expression>
-// <expression>
+// <unresolved-type> ::= <template-param> [<template-args>]
+// ::= <decltype>
+// ::= <substitution>
+static inline bool ParseUnresolvedType(State *state) {
+ // No ComplexityGuard because we don't copy the state in this stack frame.
+ return (ParseTemplateParam(state) && Optional(ParseTemplateArgs(state))) ||
+ ParseDecltype(state) || ParseSubstitution(state, /*accept_std=*/false);
+}
+
+// <simple-id> ::= <source-name> [<template-args>]
+static inline bool ParseSimpleId(State *state) {
+ // No ComplexityGuard because we don't copy the state in this stack frame.
+
+ // Note: <simple-id> cannot be followed by a parameter pack; see comment in
+ // ParseUnresolvedType.
+ return ParseSourceName(state) && Optional(ParseTemplateArgs(state));
+}
+
+// <base-unresolved-name> ::= <source-name> [<template-args>]
+// ::= on <operator-name> [<template-args>]
+// ::= dn <destructor-name>
+static bool ParseBaseUnresolvedName(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+
+ if (ParseSimpleId(state)) {
+ return true;
+ }
+
+ ParseState copy = state->parse_state;
+ if (ParseTwoCharToken(state, "on") && ParseOperatorName(state, nullptr) &&
+ Optional(ParseTemplateArgs(state))) {
+ return true;
+ }
+ state->parse_state = copy;
+
+ if (ParseTwoCharToken(state, "dn") &&
+ (ParseUnresolvedType(state) || ParseSimpleId(state))) {
+ return true;
+ }
+ state->parse_state = copy;
+
+ return false;
+}
+
+// <unresolved-name> ::= [gs] <base-unresolved-name>
+// ::= sr <unresolved-type> <base-unresolved-name>
+// ::= srN <unresolved-type> <unresolved-qualifier-level>+ E
+// <base-unresolved-name>
+// ::= [gs] sr <unresolved-qualifier-level>+ E
+// <base-unresolved-name>
+static bool ParseUnresolvedName(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+
+ ParseState copy = state->parse_state;
+ if (Optional(ParseTwoCharToken(state, "gs")) &&
+ ParseBaseUnresolvedName(state)) {
+ return true;
+ }
+ state->parse_state = copy;
+
+ if (ParseTwoCharToken(state, "sr") && ParseUnresolvedType(state) &&
+ ParseBaseUnresolvedName(state)) {
+ return true;
+ }
+ state->parse_state = copy;
+
+ if (ParseTwoCharToken(state, "sr") && ParseOneCharToken(state, 'N') &&
+ ParseUnresolvedType(state) &&
+ OneOrMore(/* <unresolved-qualifier-level> ::= */ ParseSimpleId, state) &&
+ ParseOneCharToken(state, 'E') && ParseBaseUnresolvedName(state)) {
+ return true;
+ }
+ state->parse_state = copy;
+
+ if (Optional(ParseTwoCharToken(state, "gs")) &&
+ ParseTwoCharToken(state, "sr") &&
+ OneOrMore(/* <unresolved-qualifier-level> ::= */ ParseSimpleId, state) &&
+ ParseOneCharToken(state, 'E') && ParseBaseUnresolvedName(state)) {
+ return true;
+ }
+ state->parse_state = copy;
+
+ return false;
+}
+
+// <expression> ::= <1-ary operator-name> <expression>
+// ::= <2-ary operator-name> <expression> <expression>
+// ::= <3-ary operator-name> <expression> <expression> <expression>
+// ::= cl <expression>+ E
+// ::= cp <simple-id> <expression>* E # Clang-specific.
+// ::= cv <type> <expression> # type (expression)
+// ::= cv <type> _ <expression>* E # type (expr-list)
// ::= st <type>
+// ::= <template-param>
+// ::= <function-param>
+// ::= <expr-primary>
+// ::= dt <expression> <unresolved-name> # expr.name
+// ::= pt <expression> <unresolved-name> # expr->name
+// ::= sp <expression> # argument pack expansion
// ::= sr <type> <unqualified-name> <template-args>
// ::= sr <type> <unqualified-name>
+// <function-param> ::= fp <(top-level) CV-qualifiers> _
+// ::= fp <(top-level) CV-qualifiers> <number> _
+// ::= fL <number> p <(top-level) CV-qualifiers> _
+// ::= fL <number> p <(top-level) CV-qualifiers> <number> _
static bool ParseExpression(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
if (ParseTemplateParam(state) || ParseExprPrimary(state)) {
return true;
}
- State copy = *state;
- if (ParseOperatorName(state) &&
- ParseExpression(state) &&
- ParseExpression(state) &&
- ParseExpression(state)) {
+ ParseState copy = state->parse_state;
+
+ // Object/function call expression.
+ if (ParseTwoCharToken(state, "cl") && OneOrMore(ParseExpression, state) &&
+ ParseOneCharToken(state, 'E')) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
- if (ParseOperatorName(state) &&
- ParseExpression(state) &&
- ParseExpression(state)) {
+ // Clang-specific "cp <simple-id> <expression>* E"
+ // https://clang.llvm.org/doxygen/ItaniumMangle_8cpp_source.html#l04338
+ if (ParseTwoCharToken(state, "cp") && ParseSimpleId(state) &&
+ ZeroOrMore(ParseExpression, state) && ParseOneCharToken(state, 'E')) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
- if (ParseOperatorName(state) &&
- ParseExpression(state)) {
+ // Function-param expression (level 0).
+ if (ParseTwoCharToken(state, "fp") && Optional(ParseCVQualifiers(state)) &&
+ Optional(ParseNumber(state, nullptr)) && ParseOneCharToken(state, '_')) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
+ // Function-param expression (level 1+).
+ if (ParseTwoCharToken(state, "fL") && Optional(ParseNumber(state, nullptr)) &&
+ ParseOneCharToken(state, 'p') && Optional(ParseCVQualifiers(state)) &&
+ Optional(ParseNumber(state, nullptr)) && ParseOneCharToken(state, '_')) {
+ return true;
+ }
+ state->parse_state = copy;
+
+ // Parse the conversion expressions jointly to avoid re-parsing the <type> in
+ // their common prefix. Parsed as:
+ // <expression> ::= cv <type> <conversion-args>
+ // <conversion-args> ::= _ <expression>* E
+ // ::= <expression>
+ //
+ // Also don't try ParseOperatorName after seeing "cv", since ParseOperatorName
+ // also needs to accept "cv <type>" in other contexts.
+ if (ParseTwoCharToken(state, "cv")) {
+ if (ParseType(state)) {
+ ParseState copy2 = state->parse_state;
+ if (ParseOneCharToken(state, '_') && ZeroOrMore(ParseExpression, state) &&
+ ParseOneCharToken(state, 'E')) {
+ return true;
+ }
+ state->parse_state = copy2;
+ if (ParseExpression(state)) {
+ return true;
+ }
+ }
+ } else {
+ // Parse unary, binary, and ternary operator expressions jointly, taking
+ // care not to re-parse subexpressions repeatedly. Parse like:
+ // <expression> ::= <operator-name> <expression>
+ // [<one-to-two-expressions>]
+ // <one-to-two-expressions> ::= <expression> [<expression>]
+ int arity = -1;
+ if (ParseOperatorName(state, &arity) &&
+ arity > 0 && // 0 arity => disabled.
+ (arity < 3 || ParseExpression(state)) &&
+ (arity < 2 || ParseExpression(state)) &&
+ (arity < 1 || ParseExpression(state))) {
+ return true;
+ }
+ }
+ state->parse_state = copy;
+
+ // sizeof type
if (ParseTwoCharToken(state, "st") && ParseType(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
- if (ParseTwoCharToken(state, "sr") && ParseType(state) &&
- ParseUnqualifiedName(state) &&
- ParseTemplateArgs(state)) {
+ // Object and pointer member access expressions.
+ if ((ParseTwoCharToken(state, "dt") || ParseTwoCharToken(state, "pt")) &&
+ ParseExpression(state) && ParseType(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
- if (ParseTwoCharToken(state, "sr") && ParseType(state) &&
- ParseUnqualifiedName(state)) {
+ // Pointer-to-member access expressions. This parses the same as a binary
+ // operator, but it's implemented separately because "ds" shouldn't be
+ // accepted in other contexts that parse an operator name.
+ if (ParseTwoCharToken(state, "ds") && ParseExpression(state) &&
+ ParseExpression(state)) {
return true;
}
- *state = copy;
- return false;
+ state->parse_state = copy;
+
+ // Parameter pack expansion
+ if (ParseTwoCharToken(state, "sp") && ParseExpression(state)) {
+ return true;
+ }
+ state->parse_state = copy;
+
+ return ParseUnresolvedName(state);
}
// <expr-primary> ::= L <type> <(value) number> E
@@ -1202,116 +1794,194 @@ static bool ParseExpression(State *state) {
// ::= L <mangled-name> E
// // A bug in g++'s C++ ABI version 2 (-fabi-version=2).
// ::= LZ <encoding> E
+//
+// Warning, subtle: the "bug" LZ production above is ambiguous with the first
+// production where <type> starts with <local-name>, which can lead to
+// exponential backtracking in two scenarios:
+//
+// - When whatever follows the E in the <local-name> in the first production is
+// not a name, we backtrack the whole <encoding> and re-parse the whole thing.
+//
+// - When whatever follows the <local-name> in the first production is not a
+// number and this <expr-primary> may be followed by a name, we backtrack the
+// <name> and re-parse it.
+//
+// Moreover this ambiguity isn't always resolved -- for example, the following
+// has two different parses:
+//
+// _ZaaILZ4aoeuE1x1EvE
+// => operator&&<aoeu, x, E, void>
+// => operator&&<(aoeu::x)(1), void>
+//
+// To resolve this, we just do what GCC's demangler does, and refuse to parse
+// casts to <local-name> types.
static bool ParseExprPrimary(State *state) {
- State copy = *state;
- if (ParseOneCharToken(state, 'L') && ParseType(state) &&
- ParseNumber(state, NULL) &&
- ParseOneCharToken(state, 'E')) {
- return true;
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+
+ // The "LZ" special case: if we see LZ, we commit to accept "LZ <encoding> E"
+ // or fail, no backtracking.
+ if (ParseTwoCharToken(state, "LZ")) {
+ if (ParseEncoding(state) && ParseOneCharToken(state, 'E')) {
+ return true;
+ }
+
+ state->parse_state = copy;
+ return false;
}
- *state = copy;
+ // The merged cast production.
if (ParseOneCharToken(state, 'L') && ParseType(state) &&
- ParseFloatNumber(state) &&
- ParseOneCharToken(state, 'E')) {
+ ParseExprCastValue(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
if (ParseOneCharToken(state, 'L') && ParseMangledName(state) &&
ParseOneCharToken(state, 'E')) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
- if (ParseTwoCharToken(state, "LZ") && ParseEncoding(state) &&
- ParseOneCharToken(state, 'E')) {
+ return false;
+}
+
+// <number> or <float>, followed by 'E', as described above ParseExprPrimary.
+static bool ParseExprCastValue(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ // We have to be able to backtrack after accepting a number because we could
+ // have e.g. "7fffE", which will accept "7" as a number but then fail to find
+ // the 'E'.
+ ParseState copy = state->parse_state;
+ if (ParseNumber(state, nullptr) && ParseOneCharToken(state, 'E')) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
+
+ if (ParseFloatNumber(state) && ParseOneCharToken(state, 'E')) {
+ return true;
+ }
+ state->parse_state = copy;
return false;
}
-// <local-name> := Z <(function) encoding> E <(entity) name>
-// [<discriminator>]
-// := Z <(function) encoding> E s [<discriminator>]
-static bool ParseLocalName(State *state) {
- State copy = *state;
- if (ParseOneCharToken(state, 'Z') && ParseEncoding(state) &&
- ParseOneCharToken(state, 'E') && MaybeAppend(state, "::") &&
- ParseName(state) && Optional(ParseDiscriminator(state))) {
+// <local-name> ::= Z <(function) encoding> E <(entity) name> [<discriminator>]
+// ::= Z <(function) encoding> E s [<discriminator>]
+//
+// Parsing a common prefix of these two productions together avoids an
+// exponential blowup of backtracking. Parse like:
+// <local-name> := Z <encoding> E <local-name-suffix>
+// <local-name-suffix> ::= s [<discriminator>]
+// ::= <name> [<discriminator>]
+
+static bool ParseLocalNameSuffix(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+
+ if (MaybeAppend(state, "::") && ParseName(state) &&
+ Optional(ParseDiscriminator(state))) {
return true;
}
- *state = copy;
+ // Since we're not going to overwrite the above "::" by re-parsing the
+ // <encoding> (whose trailing '\0' byte was in the byte now holding the
+ // first ':'), we have to rollback the "::" if the <name> parse failed.
+ if (state->parse_state.append) {
+ state->out[state->parse_state.out_cur_idx - 2] = '\0';
+ }
+
+ return ParseOneCharToken(state, 's') && Optional(ParseDiscriminator(state));
+}
+
+static bool ParseLocalName(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
if (ParseOneCharToken(state, 'Z') && ParseEncoding(state) &&
- ParseTwoCharToken(state, "Es") && Optional(ParseDiscriminator(state))) {
+ ParseOneCharToken(state, 'E') && ParseLocalNameSuffix(state)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
// <discriminator> := _ <(non-negative) number>
static bool ParseDiscriminator(State *state) {
- State copy = *state;
- if (ParseOneCharToken(state, '_') && ParseNumber(state, NULL)) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
+ ParseState copy = state->parse_state;
+ if (ParseOneCharToken(state, '_') && ParseNumber(state, nullptr)) {
return true;
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
// <substitution> ::= S_
// ::= S <seq-id> _
// ::= St, etc.
-static bool ParseSubstitution(State *state) {
+//
+// "St" is special in that it's not valid as a standalone name, and it *is*
+// allowed to precede a name without being wrapped in "N...E". This means that
+// if we accept it on its own, we can accept "St1a" and try to parse
+// template-args, then fail and backtrack, accept "St" on its own, then "1a" as
+// an unqualified name and re-parse the same template-args. To block this
+// exponential backtracking, we disable it with 'accept_std=false' in
+// problematic contexts.
+static bool ParseSubstitution(State *state, bool accept_std) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
if (ParseTwoCharToken(state, "S_")) {
MaybeAppend(state, "?"); // We don't support substitutions.
return true;
}
- State copy = *state;
+ ParseState copy = state->parse_state;
if (ParseOneCharToken(state, 'S') && ParseSeqId(state) &&
ParseOneCharToken(state, '_')) {
MaybeAppend(state, "?"); // We don't support substitutions.
return true;
}
- *state = copy;
+ state->parse_state = copy;
// Expand abbreviations like "St" => "std".
if (ParseOneCharToken(state, 'S')) {
const AbbrevPair *p;
- for (p = kSubstitutionList; p->abbrev != NULL; ++p) {
- if (state->mangled_cur[0] == p->abbrev[1]) {
+ for (p = kSubstitutionList; p->abbrev != nullptr; ++p) {
+ if (RemainingInput(state)[0] == p->abbrev[1] &&
+ (accept_std || p->abbrev[1] != 't')) {
MaybeAppend(state, "std");
if (p->real_name[0] != '\0') {
MaybeAppend(state, "::");
MaybeAppend(state, p->real_name);
}
- ++state->mangled_cur;
+ ++state->parse_state.mangled_idx;
return true;
}
}
}
- *state = copy;
+ state->parse_state = copy;
return false;
}
// Parse <mangled-name>, optionally followed by either a function-clone suffix
// or version suffix. Returns true only if all of "mangled_cur" was consumed.
static bool ParseTopLevelMangledName(State *state) {
+ ComplexityGuard guard(state);
+ if (guard.IsTooComplex()) return false;
if (ParseMangledName(state)) {
- if (state->mangled_cur[0] != '\0') {
+ if (RemainingInput(state)[0] != '\0') {
// Drop trailing function clone suffix, if any.
- if (IsFunctionCloneSuffix(state->mangled_cur)) {
+ if (IsFunctionCloneSuffix(RemainingInput(state))) {
return true;
}
// Append trailing version suffix if any.
// ex. _Z3foo@@GLIBCXX_3.4
- if (state->mangled_cur[0] == '@') {
- MaybeAppend(state, state->mangled_cur);
+ if (RemainingInput(state)[0] == '@') {
+ MaybeAppend(state, RemainingInput(state));
return true;
}
return false; // Unconsumed suffix.
@@ -1320,6 +1990,10 @@ static bool ParseTopLevelMangledName(State *state) {
}
return false;
}
+
+static bool Overflowed(const State *state) {
+ return state->parse_state.out_cur_idx >= state->out_end_idx;
+}
#endif
// The demangler entry point.
@@ -1356,7 +2030,8 @@ bool Demangle(const char *mangled, char *out, size_t out_size) {
#else
State state;
InitState(&state, mangled, out, out_size);
- return ParseTopLevelMangledName(&state) && !state.overflowed;
+ return ParseTopLevelMangledName(&state) && !Overflowed(&state) &&
+ state.parse_state.out_cur_idx > 0;
#endif
}
diff --git a/base/third_party/symbolize/demangle.h b/base/third_party/symbolize/demangle.h
index 416f7ee153560..26e821a53c2cb 100644
--- a/base/third_party/symbolize/demangle.h
+++ b/base/third_party/symbolize/demangle.h
@@ -70,6 +70,8 @@
#ifndef BASE_DEMANGLE_H_
#define BASE_DEMANGLE_H_
+#include <stddef.h>
+
#include "config.h"
#include "glog/logging.h"