// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // WARNING: *DO NOT* use this class directly. base::PlatformThreadRef is a // low-level platform-specific abstraction to the OS's threading interface. // Instead, consider using a message-loop driven base::Thread, see // base/threading/thread.h. #ifndef BASE_THREADING_PLATFORM_THREAD_REF_H_ #define BASE_THREADING_PLATFORM_THREAD_REF_H_ #include <iosfwd> #include "base/base_export.h" #include "build/build_config.h" #if BUILDFLAG(IS_WIN) #include "base/win/windows_types.h" #elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) #include <pthread.h> #endif namespace base { // Used for thread checking and debugging. // Meant to be as fast as possible. // These are produced by PlatformThread::CurrentRef(), and used to later // check if we are on the same thread or not by using ==. These are safe // to copy between threads, but can't be copied to another process as they // have no meaning there. Also, the internal identifier can be re-used // after a thread dies, so a PlatformThreadRef cannot be reliably used // to distinguish a new thread from an old, dead thread. class PlatformThreadRef { … }; BASE_EXPORT std::ostream& operator<<(std::ostream& os, const PlatformThreadRef& ref); } // namespace base #endif // BASE_THREADING_PLATFORM_THREAD_REF_H_