#include "base/threading/scoped_thread_priority.h"
#include "base/location.h"
#include "base/threading/platform_thread.h"
#include "base/trace_event/base_tracing.h"
#include "build/build_config.h"
namespace base {
ScopedBoostPriority::ScopedBoostPriority(ThreadType target_thread_type) { … }
ScopedBoostPriority::~ScopedBoostPriority() { … }
namespace internal {
ScopedMayLoadLibraryAtBackgroundPriority::
ScopedMayLoadLibraryAtBackgroundPriority(const Location& from_here,
std::atomic_bool* already_loaded)
#if BUILDFLAG(IS_WIN)
: … { … }
ScopedMayLoadLibraryAtBackgroundPriority::
~ScopedMayLoadLibraryAtBackgroundPriority() { … }
}
}