// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_ACCELERATORS_ACCELERATOR_CONTROLLER_IMPL_H_
#define ASH_ACCELERATORS_ACCELERATOR_CONTROLLER_IMPL_H_
#include <stddef.h>
#include <map>
#include <memory>
#include <set>
#include <vector>
#include "ash/accelerators/accelerator_capslock_state_machine.h"
#include "ash/accelerators/accelerator_history_impl.h"
#include "ash/accelerators/accelerator_launcher_state_machine.h"
#include "ash/accelerators/accelerator_prefs.h"
#include "ash/accelerators/accelerator_shift_disable_capslock_state_machine.h"
#include "ash/accelerators/accelerator_table.h"
#include "ash/accelerators/ash_accelerator_configuration.h"
#include "ash/accelerators/exit_warning_handler.h"
#include "ash/accelerators/suspend_state_machine.h"
#include "ash/accelerators/tablet_volume_controller.h"
#include "ash/accelerators/top_row_key_usage_recorder.h"
#include "ash/accessibility/accessibility_controller.h"
#include "ash/accessibility/ui/accessibility_confirmation_dialog.h"
#include "ash/ash_export.h"
#include "ash/public/cpp/accelerators.h"
#include "ash/system/input_device_settings/input_device_settings_notification_controller.h"
#include "base/files/file_path.h"
#include "base/gtest_prod_util.h"
#include "base/memory/raw_ptr.h"
#include "base/timer/timer.h"
#include "ui/base/accelerators/accelerator.h"
#include "ui/base/accelerators/accelerator_map.h"
#include "ui/base/ime/ash/input_method_manager.h"
namespace ui {
class AcceleratorManager;
}
namespace ash {
struct AcceleratorData;
class ExitWarningHandler;
class DebugDelegate;
// AcceleratorControllerImpl provides functions for registering or unregistering
// global keyboard accelerators, which are handled earlier than any windows. It
// also implements several handlers as an accelerator target.
class ASH_EXPORT AcceleratorControllerImpl
: public ui::AcceleratorTarget,
public AcceleratorController,
public input_method::InputMethodManager::Observer,
public AshAcceleratorConfiguration::Observer,
public AcceleratorPrefs::Observer {
public:
// TestApi is used for tests to get internal implementation details.
class TestApi {
public:
explicit TestApi(AcceleratorControllerImpl* controller);
TestApi(const TestApi&) = delete;
TestApi& operator=(const TestApi&) = delete;
~TestApi() = default;
// If |controller_->tablet_mode_volume_adjust_timer_| is running, stops it,
// runs its task, and returns true. Otherwise returns false.
[[nodiscard]] bool TriggerTabletModeVolumeAdjustTimer();
// Registers the specified accelerators.
void RegisterAccelerators(base::span<const AcceleratorData> accelerators);
// Start observing changes made to the ash accelerator list.
void ObserveAcceleratorUpdates();
// Returns whether the action for this accelerator is enabled.
bool IsActionForAcceleratorEnabled(const ui::Accelerator& accelerator);
// Returns the corresponding accelerator data if |action| maps to a
// deprecated accelerator, otherwise return nullptr.
const DeprecatedAcceleratorData* GetDeprecatedAcceleratorData(
AcceleratorAction action);
// Accessor to accelerator confirmation dialog.
AccessibilityConfirmationDialog* GetConfirmationDialog();
// Provides access to the ExitWarningHandler.
ExitWarningHandler* GetExitWarningHandler();
const TabletVolumeController::SideVolumeButtonLocation&
GetSideVolumeButtonLocation();
void SetSideVolumeButtonFilePath(base::FilePath path);
void SetSideVolumeButtonLocation(const std::string& region,
const std::string& side);
void SetCanHandleLauncher(bool can_handle);
void SetCanHandleCapsLock(bool can_handle);
private:
raw_ptr<AcceleratorControllerImpl, DanglingUntriaged>
controller_; // Not owned.
};
explicit AcceleratorControllerImpl(AshAcceleratorConfiguration* config);
AcceleratorControllerImpl(const AcceleratorControllerImpl&) = delete;
AcceleratorControllerImpl& operator=(const AcceleratorControllerImpl&) =
delete;
~AcceleratorControllerImpl() override;
// A list of possible ways in which an accelerator should be restricted before
// processing. Any target registered with this controller should respect
// restrictions by calling GetAcceleratorProcessingRestriction() during
// processing.
enum AcceleratorProcessingRestriction {
// Process the accelerator normally.
RESTRICTION_NONE,
// Don't process the accelerator.
RESTRICTION_PREVENT_PROCESSING,
// Don't process the accelerator and prevent propagation to other targets.
RESTRICTION_PREVENT_PROCESSING_AND_PROPAGATION
};
// input_method::InputMethodManager::Observer overrides:
void InputMethodChanged(input_method::InputMethodManager* manager,
Profile* profile,
bool show_message) override;
// AshAcceleratorConfiguration::Observer overrides:
void OnAcceleratorsUpdated() override;
// AcceleratorPrefs::Observer overrides:
void OnShortcutPolicyUpdated() override;
// Registers global keyboard accelerators for the specified target. If
// multiple targets are registered for any given accelerator, a target
// registered later has higher priority.
void Register(const std::vector<ui::Accelerator>& accelerators,
ui::AcceleratorTarget* target);
// Unregisters the specified keyboard accelerator for the specified target.
void Unregister(const ui::Accelerator& accelerator,
ui::AcceleratorTarget* target);
// Unregisters all keyboard accelerators for the specified target.
void UnregisterAll(ui::AcceleratorTarget* target);
// AcceleratorControllerImpl:
bool Process(const ui::Accelerator& accelerator) override;
bool IsDeprecated(const ui::Accelerator& accelerator) const override;
bool PerformActionIfEnabled(AcceleratorAction action,
const ui::Accelerator& accelerator) override;
bool OnMenuAccelerator(const ui::Accelerator& accelerator) override;
bool IsRegistered(const ui::Accelerator& accelerator) const override;
AcceleratorHistoryImpl* GetAcceleratorHistory() override;
bool DoesAcceleratorMatchAction(const ui::Accelerator& accelerator,
AcceleratorAction action) override;
void ApplyAcceleratorForTesting(const ui::Accelerator& accelerator) override;
// Returns true if the |accelerator| is preferred. A preferred accelerator
// is handled before being passed to an window/web contents, unless
// the window is in fullscreen state.
bool IsPreferred(const ui::Accelerator& accelerator) const;
// Returns true if the |accelerator| is reserved. A reserved accelerator
// is always handled and will never be passed to an window/web contents.
bool IsReserved(const ui::Accelerator& accelerator) const;
// Provides access to the ExitWarningHandler for testing.
ExitWarningHandler* GetExitWarningHandlerForTest() {
return &exit_warning_handler_;
}
// Overridden from ui::AcceleratorTarget:
bool AcceleratorPressed(const ui::Accelerator& accelerator) override;
bool CanHandleAccelerators() const override;
// If set to true, all accelerators will not be processed.
void SetPreventProcessingAccelerators(bool prevent_processing_accelerators);
bool ShouldPreventProcessingAccelerators() const;
AshAcceleratorConfiguration* accelerator_configuration() {
return accelerator_configuration_;
}
// Sets |DebugDelegate| which is implemented by lacros-chrome.
void SetDebugDelegate(DebugDelegate* delegate);
private:
// A map for looking up actions from accelerators.
using AcceleratorActionMap = ui::AcceleratorMap<AcceleratorAction>;
// Initializes the accelerators this class handles as a target.
void Init();
// Registers the specified accelerators.
void RegisterAccelerators(base::span<const AcceleratorData> accelerators);
// Registers the specified accelerators from a list of accelerators.
void RegisterAccelerators(std::vector<ui::Accelerator> accelerators);
// Returns true if there is an action for |accelerator| and it is enabled.
bool IsActionForAcceleratorEnabled(const ui::Accelerator& accelerator) const;
// Returns whether |action| can be performed. The |accelerator| may provide
// additional data the action needs.
bool CanPerformAction(AcceleratorAction action,
const ui::Accelerator& accelerator) const;
// Performs the specified action. The |accelerator| may provide additional
// data the action needs.
void PerformAction(AcceleratorAction action,
const ui::Accelerator& accelerator);
// Performs |action| on |DebugDelegate|s if registered and debug accelerators
// are enabled.
void PerformDebugActionOnDelegateIfEnabled(AcceleratorAction action);
// Returns whether performing |action| should consume the key event.
bool ShouldActionConsumeKeyEvent(AcceleratorAction action);
// Get the accelerator restriction for the given action. Supply an |action|
// of -1 to get restrictions that apply for the current context.
AcceleratorProcessingRestriction GetAcceleratorProcessingRestriction(
int action) const;
// If |accelerator| is a deprecated accelerator, it performs the appropriate
// deprecated accelerator pre-handling.
// Returns PROCEED if the accelerator's action should be performed (i.e. if
// |accelerator| is not a deprecated accelerator, or it's an enabled
// deprecated accelerator), and STOP otherwise (if the accelerator is a
// disabled deprecated accelerator).
enum class AcceleratorProcessingStatus { PROCEED, STOP };
AcceleratorProcessingStatus MaybeDeprecatedAcceleratorPressed(
AcceleratorAction action,
const ui::Accelerator& accelerator) const;
// Records when the user changes the output volume via keyboard to metrics.
void RecordVolumeSource();
std::unique_ptr<ui::AcceleratorManager> accelerator_manager_;
// A tracker for the current and previous accelerators.
std::unique_ptr<AcceleratorHistoryImpl> accelerator_history_;
std::unique_ptr<AcceleratorLauncherStateMachine> launcher_state_machine_;
std::unique_ptr<AcceleratorCapslockStateMachine> capslock_state_machine_;
std::unique_ptr<AcceleratorShiftDisableCapslockStateMachine>
shift_disable_state_machine_;
std::unique_ptr<SuspendStateMachine> suspend_state_machine_;
// Metrics recorders that listen to the input stream to emit metrics.
std::unique_ptr<TopRowKeyUsageRecorder> top_row_key_usage_recorder_;
// Manages all accelerator mappings.
raw_ptr<AshAcceleratorConfiguration> accelerator_configuration_;
// Handles the exit accelerator which requires a double press to exit and
// shows a popup with an explanation.
ExitWarningHandler exit_warning_handler_;
// Handle the orientation of volume buttons in tablet mode.
TabletVolumeController tablet_volume_controller_;
// Actions allowed when the user is not signed in.
std::set<int> actions_allowed_at_login_screen_;
// Actions allowed when the screen is locked.
std::set<int> actions_allowed_at_lock_screen_;
// Actions allowed when the power menu is opened.
std::set<int> actions_allowed_at_power_menu_;
// Actions allowed when a modal window is up.
std::set<int> actions_allowed_at_modal_window_;
// Preferred actions. See accelerator_table.h for details.
std::set<int> preferred_actions_;
// Reserved actions. See accelerator_table.h for details.
std::set<int> reserved_actions_;
// Actions which will be repeated while holding the accelerator key.
std::set<int> repeatable_actions_;
// Actions allowed in app mode.
std::set<int> actions_allowed_in_app_mode_;
// Actions allowed in pinned mode.
std::set<int> actions_allowed_in_pinned_mode_;
// Actions disallowed if there are no windows.
std::set<int> actions_needing_window_;
// Actions that can be performed without closing the menu (if one is present).
std::set<int> actions_keeping_menu_open_;
// Prevents the processing of all KB shortcuts in the controller.
bool prevent_processing_accelerators_ = false;
// Timer used to prevent the input gain from recording each time the user
// presses a volume key while setting the desired volume.
base::DelayTimer output_volume_metric_delay_timer_;
// Please refer to the comment on |DebugInterfaceAsh| for the lifetime of this
// pointer.
raw_ptr<DebugDelegate> debug_delegate_ = nullptr;
std::unique_ptr<InputDeviceSettingsNotificationController>
notification_controller_;
};
} // namespace ash
#endif // ASH_ACCELERATORS_ACCELERATOR_CONTROLLER_IMPL_H_