// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/accelerators/suspend_state_machine.h"
#include "ash/accelerators/accelerator_commands.h"
#include "base/containers/fixed_flat_set.h"
#include "base/metrics/histogram_functions.h"
#include "ui/base/accelerators/accelerator.h"
#include "ui/events/event.h"
#include "ui/events/keycodes/keyboard_code_conversion.h"
#include "ui/events/keycodes/keyboard_codes_posix.h"
#include "ui/events/types/event_type.h"
#include "ui/ozone/public/input_controller.h"
namespace ash {
namespace {
using SuspendStateMachineEvent = SuspendStateMachine::SuspendStateMachineEvent;
void RecordSuspendStateMachineEvent(SuspendStateMachineEvent event) {
base::UmaHistogramEnumeration("ChromeOS.Inputs.SuspendStateMachine", event);
}
} // namespace
SuspendStateMachine::SuspendStateMachine(ui::InputController* input_controller)
: input_controller_(input_controller) {}
SuspendStateMachine::~SuspendStateMachine() = default;
void SuspendStateMachine::StartObservingToTriggerSuspend(
const ui::Accelerator& accelerator) {
RecordSuspendStateMachineEvent(SuspendStateMachineEvent::kTriggered);
trigger_accelerator_ = accelerator;
}
void SuspendStateMachine::CancelSuspend() {
RecordSuspendStateMachineEvent(SuspendStateMachineEvent::kCancelled);
trigger_accelerator_.reset();
}
void SuspendStateMachine::OnKeyEvent(ui::KeyEvent* event) {
if (!trigger_accelerator_) {
return;
}
// Ignore all repeats.
if (event->is_repeat()) {
return;
}
// If any key is pressed, the suspend trigger should be cancelled.
if (event->type() == ui::EventType::kKeyPressed) {
CancelSuspend();
return;
}
DCHECK_EQ(ui::EventType::kKeyReleased, event->type());
// Either the key code of the accelerator must match OR the release key must
// have modifiers that match in the accelerator.
const bool key_codes_match =
trigger_accelerator_->key_code() == event->key_code();
const bool modifier_flags_match =
(ui::ModifierDomKeyToEventFlag(event->GetDomKey()) &
trigger_accelerator_->modifiers()) != 0;
if (!key_codes_match && !modifier_flags_match) {
CancelSuspend();
return;
}
// Only trigger suspend if no keys are currently being held down.
if (input_controller_->AreAnyKeysPressed()) {
return;
}
RecordSuspendStateMachineEvent(SuspendStateMachineEvent::kSuspended);
trigger_accelerator_.reset();
accelerators::Suspend();
}
} // namespace ash