// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef IOS_WEB_PUBLIC_INIT_WEB_MAIN_H_
#define IOS_WEB_PUBLIC_INIT_WEB_MAIN_H_
#include <memory>
#import "base/memory/raw_ptr.h"
#include "ios/web/public/init/web_main_delegate.h"
namespace web {
class WebMainRunner;
// Contains parameters passed to WebMain.
struct WebMainParams {
WebMainParams();
explicit WebMainParams(WebMainDelegate* delegate);
WebMainParams(const WebMainParams&) = delete;
WebMainParams& operator=(const WebMainParams&) = delete;
~WebMainParams();
// WebMainParams is moveable.
WebMainParams(WebMainParams&& other);
WebMainParams& operator=(WebMainParams&& other);
raw_ptr<WebMainDelegate> delegate;
bool register_exit_manager;
int argc;
raw_ptr<const char*> argv;
};
// Encapsulates any setup and initialization that is needed by common
// web/ code. A single instance of this object should be created during app
// startup (or shortly after launch), and clients must ensure that this object
// is not destroyed while web/ code is still on the stack.
//
// Clients can add custom code to the startup flow by implementing the methods
// in WebMainDelegate and WebMainParts.
class WebMain {
public:
explicit WebMain(WebMainParams params);
~WebMain();
private:
std::unique_ptr<WebMainRunner> web_main_runner_;
};
} // namespace web
#endif // IOS_WEB_PUBLIC_INIT_WEB_MAIN_H_