#include "media/audio/audio_debug_recording_test.h"
#include "media/audio/mock_audio_debug_recording_manager.h"
#include "media/audio/mock_audio_manager.h"
#include "media/audio/test_audio_thread.h"
namespace media {
AudioDebugRecordingTest::AudioDebugRecordingTest() = default;
AudioDebugRecordingTest::~AudioDebugRecordingTest() = default;
void AudioDebugRecordingTest::CreateAudioManager() { … }
void AudioDebugRecordingTest::ShutdownAudioManager() { … }
void AudioDebugRecordingTest::InitializeAudioDebugRecordingManager() { … }
}