#ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
#define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
#include <memory>
#include <string>
#include <unordered_set>
#include <utility>
#include <vector>
#include "base/compiler_specific.h"
#include "base/gtest_prod_util.h"
#include "base/memory/raw_ptr.h"
#include "base/observer_list.h"
#include "base/task/single_thread_task_runner.h"
#include "base/threading/thread.h"
#include "build/build_config.h"
#include "media/audio/aecdump_recording_manager.h"
#include "media/audio/audio_debug_recording_manager.h"
#include "media/audio/audio_device_name.h"
#include "media/audio/audio_manager.h"
#include "media/audio/audio_output_dispatcher.h"
namespace media {
class AudioOutputDispatcher;
class MEDIA_EXPORT AudioManagerBase : public AudioManager { … };
}
#endif