#include "media/audio/audio_output_device_thread_callback.h"
#include <utility>
#include "base/logging.h"
#include "base/metrics/histogram_functions.h"
#include "base/time/time.h"
#include "base/trace_event/trace_event.h"
#include "media/audio/audio_device_stats_reporter.h"
#include "media/base/audio_glitch_info.h"
namespace media {
AudioOutputDeviceThreadCallback::AudioOutputDeviceThreadCallback(
const media::AudioParameters& audio_parameters,
base::UnsafeSharedMemoryRegion shared_memory_region,
media::AudioRendererSink::RenderCallback* render_callback)
: … { … }
AudioOutputDeviceThreadCallback::~AudioOutputDeviceThreadCallback() { … }
void AudioOutputDeviceThreadCallback::MapSharedMemory() { … }
void AudioOutputDeviceThreadCallback::Process(uint32_t control_signal) { … }
void AudioOutputDeviceThreadCallback::OnSocketError() { … }
bool AudioOutputDeviceThreadCallback::CurrentThreadIsAudioDeviceThread() { … }
void AudioOutputDeviceThreadCallback::InitializePlayStartTime() { … }
}