// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Creates a unified stream based on the cras (ChromeOS audio server) interface.
//
// CrasUnifiedStream object is *not* thread-safe and should only be used
// from the audio thread.
#ifndef MEDIA_AUDIO_CRAS_CRAS_UNIFIED_H_
#define MEDIA_AUDIO_CRAS_CRAS_UNIFIED_H_
#include <cras_client.h>
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include "base/compiler_specific.h"
#include "media/audio/audio_io.h"
#include "media/audio/cras/audio_manager_cras_base.h"
#include "media/audio/system_glitch_reporter.h"
#include "media/base/amplitude_peak_detector.h"
#include "media/base/audio_parameters.h"
namespace media {
// Implementation of AudioOuputStream for Chrome OS using the Chrome OS audio
// server.
// TODO(dgreid): This class is used for only output, either remove all the
// relevant input code and change the class to CrasOutputStream or merge
// cras_input.cc into this unified implementation.
class MEDIA_EXPORT CrasUnifiedStream : public AudioOutputStream {
public:
// The ctor takes all the usual parameters, plus |manager| which is the
// audio manager who is creating this object.
CrasUnifiedStream(const AudioParameters& params,
AudioManagerCrasBase* manager,
const std::string& device_id,
const AudioManager::LogCallback& log_callback);
CrasUnifiedStream(const CrasUnifiedStream&) = delete;
CrasUnifiedStream& operator=(const CrasUnifiedStream&) = delete;
// The dtor is typically called by the AudioManager only and it is usually
// triggered by calling AudioUnifiedStream::Close().
~CrasUnifiedStream() override;
// Implementation of AudioOutputStream.
bool Open() override;
void Close() override;
void Flush() override;
void Start(AudioSourceCallback* callback) override;
void Stop() override;
void SetVolume(double volume) override;
void GetVolume(double* volume) override;
private:
// Handles captured audio and fills the output with audio to be played.
static int UnifiedCallback(struct libcras_stream_cb_data* data);
// Handles notification that there was an error with the playback stream.
static int StreamError(cras_client* client,
cras_stream_id_t stream_id,
int err,
void* arg);
// Writes audio for a playback stream.
uint32_t WriteAudio(size_t frames,
uint8_t* buffer,
const timespec* latency_ts);
// Deals with an error that occurred in the stream. Called from
// StreamError().
void NotifyStreamError(int err);
// There is 3 main reasons for output audio glitches.
// 1. Client is too slow to reply and audio data is not delivered to the
// buffer on time.
// 2. Audio thread woke up late.
// 3. Issues with the driver
// All 3 issues result in there not being enough valid playback data and zero
// frames are filled to avoid playing noise. The duration of the zero frames
// filled are all calculated using |underrun_duration|.
void CalculateAudioGlitches(base::TimeDelta underrun_duration);
// Called from the dtor and when the stream is reset.
void ReportAndResetStats();
// The client used to communicate with the audio server.
struct libcras_client* client_ = NULL;
// ID of the playing stream.
cras_stream_id_t stream_id_ = 0;
// PCM parameters for the stream.
AudioParameters params_;
// True if stream is playing.
bool is_playing_ = 0;
// Volume level from 0.0 to 1.0.
float volume_ = 1.0;
// Audio manager that created us. Used to report that we've been closed.
AudioManagerCrasBase* const manager_;
// Callback to get audio samples.
AudioSourceCallback* source_callback_ = NULL;
// Container for exchanging data with AudioSourceCallback::OnMoreData().
const std::unique_ptr<AudioBus> output_bus_;
// Direciton of the stream.
const CRAS_STREAM_DIRECTION stream_direction_ = CRAS_STREAM_OUTPUT;
// Index of the CRAS device to stream output to.
const int pin_device_;
// Used to aggregate and report glitch metrics to UMA (periodically) and to
// text logs (when a stream ends).
SystemGlitchReporter glitch_reporter_;
// Callback to send statistics info.
const AudioManager::LogCallback log_callback_;
// Contains the duration of the underrun frames passed in from the previous
// callback.
// Underrun occurs when the there isn't enough valid playback data. When this
// happens, zero frames have to be filled in. The duration of the underrun is
// the duration of the zero frames filled in.
base::TimeDelta last_underrun_duration_;
// Used to accumulate glitch info to report to |source_callback_|
AudioGlitchInfo::Accumulator glitch_info_accumulator_;
std::unique_ptr<AmplitudePeakDetector> peak_detector_;
};
} // namespace media
#endif // MEDIA_AUDIO_CRAS_CRAS_UNIFIED_H_