#ifndef MEDIA_AUDIO_FAKE_AUDIO_INPUT_STREAM_H_
#define MEDIA_AUDIO_FAKE_AUDIO_INPUT_STREAM_H_
#include <memory>
#include <string>
#include <vector>
#include "base/functional/callback_forward.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/threading/thread.h"
#include "base/time/time.h"
#include "media/audio/audio_io.h"
#include "media/base/audio_parameters.h"
#include "media/base/fake_audio_worker.h"
namespace media {
class AudioBus;
class AudioManagerBase;
class MEDIA_EXPORT FakeAudioInputStream : public AudioInputStream { … };
}
#endif