chromium/media/audio/mock_audio_manager.h

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MEDIA_AUDIO_MOCK_AUDIO_MANAGER_H_
#define MEDIA_AUDIO_MOCK_AUDIO_MANAGER_H_

#include <memory>
#include <string>

#include "base/functional/callback_forward.h"
#include "media/audio/audio_debug_recording_manager.h"
#include "media/audio/audio_manager.h"
#include "testing/gmock/include/gmock/gmock.h"

namespace media {

// This class is a simple mock around AudioManager, used exclusively for tests,
// which avoids to use the actual (system and platform dependent) AudioManager.
// Some bots do not have input devices, thus using the actual AudioManager
// would causing failures on classes which expect that.
class MockAudioManager : public AudioManager {};

}  // namespace media.

#endif  // MEDIA_AUDIO_MOCK_AUDIO_MANAGER_H_