#include "media/base/audio_bus_pool.h"
#include <memory>
#include <utility>
#include "base/test/bind.h"
#include "media/base/audio_bus.h"
#include "media/base/audio_parameters.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace media {
class AudioBusPoolTest : public ::testing::Test { … };
TEST_F(AudioBusPoolTest, PublicConstructor) { … }
TEST_F(AudioBusPoolTest, ReuseAudioBusesInLifoOrder) { … }
TEST_F(AudioBusPoolTest, Preallocate) { … }
TEST_F(AudioBusPoolTest, MaxCapacity) { … }
}