#include "media/base/audio_converter.h"
#include <memory>
#include "base/containers/contains.h"
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/logging.h"
#include "base/trace_event/trace_event.h"
#include "media/base/audio_bus.h"
#include "media/base/audio_pull_fifo.h"
#include "media/base/channel_mixer.h"
#include "media/base/multi_channel_resampler.h"
#include "media/base/vector_math.h"
namespace media {
AudioConverter::AudioConverter(const AudioParameters& input_params,
const AudioParameters& output_params,
bool disable_fifo)
: … { … }
AudioConverter::~AudioConverter() = default;
void AudioConverter::AddInput(InputCallback* input) { … }
void AudioConverter::RemoveInput(InputCallback* input) { … }
void AudioConverter::Reset() { … }
int AudioConverter::ChunkSize() const { … }
void AudioConverter::PrimeWithSilence() { … }
int AudioConverter::GetMaxInputFramesRequested(int output_frames_requested) { … }
void AudioConverter::ConvertWithInfo(uint32_t initial_frames_delayed,
const AudioGlitchInfo& glitch_info,
AudioBus* dest) { … }
void AudioConverter::Convert(AudioBus* dest) { … }
void AudioConverter::SourceCallback(int fifo_frame_delay, AudioBus* dest) { … }
void AudioConverter::ProvideInput(int resampler_frame_delay, AudioBus* dest) { … }
void AudioConverter::CreateUnmixedAudioIfNecessary(int frames) { … }
}