#ifndef MEDIA_BASE_FRAME_BUFFER_POOL_H_
#define MEDIA_BASE_FRAME_BUFFER_POOL_H_
#include <stdint.h>
#include <vector>
#include "base/functional/callback_forward.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/synchronization/lock.h"
#include "base/time/default_tick_clock.h"
#include "base/trace_event/memory_dump_provider.h"
#include "media/base/media_export.h"
namespace media {
class MEDIA_EXPORT FrameBufferPool
: public base::RefCountedThreadSafe<FrameBufferPool> { … };
}
#endif