// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ANDROID_WEBVIEW_BROWSER_GFX_BROWSER_VIEW_RENDERER_H_
#define ANDROID_WEBVIEW_BROWSER_GFX_BROWSER_VIEW_RENDERER_H_
#include <stddef.h>
#include <map>
#include <optional>
#include <set>
#include "android_webview/browser/gfx/begin_frame_source_webview.h"
#include "android_webview/browser/gfx/child_frame.h"
#include "android_webview/browser/gfx/compositor_frame_producer.h"
#include "android_webview/browser/gfx/parent_compositor_draw_constraints.h"
#include "android_webview/browser/gfx/root_frame_sink_proxy.h"
#include "base/cancelable_callback.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/task/single_thread_task_runner.h"
#include "base/trace_event/trace_event.h"
#include "components/viz/common/surfaces/frame_sink_id.h"
#include "content/public/browser/android/synchronous_compositor.h"
#include "content/public/browser/android/synchronous_compositor_client.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size_f.h"
#include "ui/gfx/geometry/vector2d_f.h"
class SkCanvas;
class SkPicture;
namespace content {
class WebContents;
}
namespace android_webview {
class BrowserViewRendererClient;
class ChildFrame;
class CompositorFrameConsumer;
class RootFrameSinkProxy;
// Interface for all the WebView-specific content rendering operations.
// Provides software and hardware rendering and the Capture Picture API.
//
// Lifetime: WebView
class BrowserViewRenderer : public content::SynchronousCompositorClient,
public CompositorFrameProducer,
public RootFrameSinkProxyClient {
public:
static void CalculateTileMemoryPolicy();
static BrowserViewRenderer* FromWebContents(
content::WebContents* web_contents);
BrowserViewRenderer(
BrowserViewRendererClient* client,
const scoped_refptr<base::SingleThreadTaskRunner>& ui_task_runner,
const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner);
BrowserViewRenderer(const BrowserViewRenderer&) = delete;
BrowserViewRenderer& operator=(const BrowserViewRenderer&) = delete;
~BrowserViewRenderer() override;
void RegisterWithWebContents(content::WebContents* web_contents);
// The BrowserViewRenderer client is responsible for ensuring that
// the current compositor frame consumer has been set correctly via
// this method. The consumer is added to the set of registered
// consumers if it is not already registered.
void SetCurrentCompositorFrameConsumer(
CompositorFrameConsumer* compositor_frame_consumer);
// Called before either OnDrawHardware or OnDrawSoftware to set the view
// state of this frame. |scroll| is the view's current scroll offset.
// |global_visible_rect| is the intersection of the view size and the window
// in window coordinates.
void PrepareToDraw(const gfx::Point& scroll,
const gfx::Rect& global_visible_rect);
// Main handlers for view drawing. A false return value indicates no new
// frame is produced.
bool OnDrawHardware();
bool OnDrawSoftware(SkCanvas* canvas);
float GetVelocityInPixelsPerSecond();
bool NeedToDrawBackgroundColor();
// CapturePicture API methods.
sk_sp<SkPicture> CapturePicture(int width, int height);
void EnableOnNewPicture(bool enabled);
void ClearView();
void SetOffscreenPreRaster(bool enabled);
// View update notifications.
void SetIsPaused(bool paused);
void SetViewVisibility(bool visible);
void SetWindowVisibility(bool visible);
void OnSizeChanged(int width, int height);
void OnAttachedToWindow(int width, int height);
void OnDetachedFromWindow();
void ZoomBy(float delta);
void OnComputeScroll(base::TimeTicks animation_time);
// Sets the scale for logical<->physical pixel conversions.
void SetDipScale(float dip_scale);
float dip_scale() const { return dip_scale_; }
float page_scale_factor() const { return page_scale_factor_; }
// Set the root layer scroll offset to |new_value|. The |new_value| here is in
// physical pixel.
void ScrollTo(const gfx::Point& new_value);
// Set root layer scroll offset on the next scroll state update.
void RestoreScrollAfterTransition(const gfx::Point& new_value);
// Android views hierarchy gluing.
bool IsVisible() const;
gfx::Rect GetScreenRect() const;
bool view_visible() const { return view_visible_; }
bool window_visible() const { return window_visible_; }
bool attached_to_window() const { return attached_to_window_; }
bool was_attached() const { return was_attached_; }
gfx::Size size() const { return size_; }
bool IsClientVisible() const;
void TrimMemory();
// SynchronousCompositorClient overrides.
void DidInitializeCompositor(content::SynchronousCompositor* compositor,
const viz::FrameSinkId& frame_sink_id) override;
void DidDestroyCompositor(content::SynchronousCompositor* compositor,
const viz::FrameSinkId& frame_sink_id) override;
void PostInvalidate(content::SynchronousCompositor* compositor) override;
void DidUpdateContent(content::SynchronousCompositor* compositor) override;
void OnInputEvent();
// |total_scroll_offset|, |total_max_scroll_offset|, and |scrollable_size| are
// in DIP scale when --use-zoom-for-dsf is disabled. Otherwise, they are in
// physical pixel scale.
void UpdateRootLayerState(content::SynchronousCompositor* compositor,
const gfx::PointF& total_scroll_offset,
const gfx::PointF& total_max_scroll_offset,
const gfx::SizeF& scrollable_size,
float page_scale_factor,
float min_page_scale_factor,
float max_page_scale_factor) override;
void DidOverscroll(content::SynchronousCompositor* compositor,
const gfx::Vector2dF& accumulated_overscroll,
const gfx::Vector2dF& latest_overscroll_delta,
const gfx::Vector2dF& current_fling_velocity) override;
ui::TouchHandleDrawable* CreateDrawable() override;
void CopyOutput(
content::SynchronousCompositor* compositor,
std::unique_ptr<viz::CopyOutputRequest> copy_request) override;
void AddBeginFrameCompletionCallback(base::OnceClosure callback) override;
void SetThreadIds(const std::vector<int32_t>& thread_ids) override;
// CompositorFrameProducer overrides
base::WeakPtr<CompositorFrameProducer> GetWeakPtr() override;
void RemoveCompositorFrameConsumer(
CompositorFrameConsumer* consumer) override;
void ReturnUsedResources(std::vector<viz::ReturnedResource> resources,
const viz::FrameSinkId& frame_sink_id,
uint32_t layer_tree_frame_sink_id) override;
void OnParentDrawDataUpdated(
CompositorFrameConsumer* compositor_frame_consumer) override;
void OnViewTreeForceDarkStateChanged(
bool view_tree_force_dark_state) override;
void ChildSurfaceWasEvicted() override;
void SetActiveFrameSinkId(const viz::FrameSinkId& frame_sink_id);
// RootFrameSinkProxy overrides
void Invalidate() override;
void ReturnResourcesFromViz(
viz::FrameSinkId frame_sink_id,
uint32_t layer_tree_frame_sink_id,
std::vector<viz::ReturnedResource> resources) override;
void OnCompositorFrameTransitionDirectiveProcessed(
viz::FrameSinkId frame_sink_id,
uint32_t layer_tree_frame_sink_id,
uint32_t sequence_id) override;
// Visible for testing.
content::SynchronousCompositor* GetActiveCompositorForTesting() const {
return compositor_;
}
bool window_visible_for_tests() const { return window_visible_; }
private:
void SetActiveCompositor(content::SynchronousCompositor* compositor);
void SetTotalRootLayerScrollOffset(const gfx::PointF& new_value_dip);
bool CanOnDraw();
bool CompositeSW(SkCanvas* canvas, bool software_canvas);
std::unique_ptr<base::trace_event::ConvertableToTraceFormat>
RootLayerStateAsValue(const gfx::PointF& total_scroll_offset_dip,
const gfx::SizeF& scrollable_size_dip);
void ReturnUncommittedFrames(ChildFrameQueue frame);
void ReturnUnusedResource(std::unique_ptr<ChildFrame> frame);
void ReturnResourceFromParent(
CompositorFrameConsumer* compositor_frame_consumer);
void ReleaseHardware();
bool DoUpdateParentDrawData();
void UpdateBeginFrameSource();
void UpdateForegroundForGpuResources();
gfx::Point max_scroll_offset() const;
// Return the tile rect in view space.
gfx::Rect ComputeTileRectAndUpdateMemoryPolicy();
content::SynchronousCompositor* FindCompositor(
const viz::FrameSinkId& frame_sink_id) const;
// For debug tracing or logging. Return the string representation of this
// view renderer's state.
std::string ToString() const;
void SetBrowserIOThreadId(base::PlatformThreadId thread_id);
const raw_ptr<BrowserViewRendererClient> client_;
const scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner_;
raw_ptr<CompositorFrameConsumer> current_compositor_frame_consumer_;
std::unique_ptr<RootFrameSinkProxy> root_frame_sink_proxy_;
// The current compositor that's owned by the current RVH.
raw_ptr<content::SynchronousCompositor> compositor_;
// The id of the most recent RVH according to RVHChanged.
viz::FrameSinkId frame_sink_id_;
// A map from compositor's per-WebView unique ID to the compositor's raw
// pointer. A raw pointer here is fine because the entry will be erased when
// a compositor is destroyed.
std::map<viz::FrameSinkId, content::SynchronousCompositor*> compositor_map_;
bool is_paused_;
bool view_visible_;
bool window_visible_; // Only applicable if |attached_to_window_| is true.
bool attached_to_window_;
bool was_attached_; // Whether the view was attached to window at least once.
bool hardware_enabled_;
float dip_scale_;
float page_scale_factor_;
float min_page_scale_factor_;
float max_page_scale_factor_;
bool on_new_picture_enable_;
bool clear_view_;
bool foreground_for_gpu_resources_ = false;
// Used for metrics, indicates if we called invalidate since last draw.
bool did_invalidate_since_last_draw_ = false;
// Approximates whether render thread functor has a frame to draw. It is safe
// for Java side to stop blitting the background color once this is true.
bool has_rendered_frame_ = false;
bool offscreen_pre_raster_;
CopyOutputRequestQueue copy_requests_;
gfx::Point last_on_draw_scroll_offset_;
gfx::Rect last_on_draw_global_visible_rect_;
gfx::Size size_;
gfx::SizeF scrollable_size_dip_;
// When zoom-for-dsf enabled |max_scroll_offset_unscaled_| and
// |scroll_offset_unscaled_| is in physical pixel; otherwise, they are in dip
gfx::PointF scroll_offset_unscaled_;
gfx::PointF max_scroll_offset_unscaled_;
// Used to prevent rounding errors from accumulating enough to generate
// visible skew (especially noticeable when scrolling up and down in the same
// spot over a period of time).
gfx::Vector2dF overscroll_rounding_error_;
// The scroll to apply after the next scroll state update.
std::optional<gfx::Point> scroll_on_scroll_state_update_;
ParentCompositorDrawConstraints external_draw_constraints_;
std::unique_ptr<BeginFrameSourceWebView> begin_frame_source_;
std::vector<int32_t> renderer_thread_ids_;
base::PlatformThreadId browser_io_thread_id_ = base::kInvalidThreadId;
base::WeakPtrFactory<BrowserViewRenderer> weak_ptr_factory_{this};
};
} // namespace android_webview
#endif // ANDROID_WEBVIEW_BROWSER_GFX_BROWSER_VIEW_RENDERER_H_