#ifndef MEDIA_BASE_RENDERER_FACTORY_H_
#define MEDIA_BASE_RENDERER_FACTORY_H_
#include <memory>
#include "base/memory/scoped_refptr.h"
#include "base/task/sequenced_task_runner.h"
#include "media/base/media_export.h"
#include "media/base/media_resource.h"
#include "media/base/overlay_info.h"
#include "media/base/renderer.h"
#include "ui/gfx/color_space.h"
namespace base {
class TaskRunner;
}
namespace media {
class AudioRendererSink;
class VideoRendererSink;
class MEDIA_EXPORT RendererFactory { … };
}
#endif