#ifndef SkImageShader_DEFINED
#define SkImageShader_DEFINED
#include "include/core/SkFlattenable.h"
#include "include/core/SkImage.h"
#include "include/core/SkM44.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSamplingOptions.h"
#include "include/core/SkTypes.h"
#include "src/shaders/SkShaderBase.h"
class SkArenaAlloc;
class SkMatrix;
class SkReadBuffer;
class SkShader;
class SkWriteBuffer;
enum class SkTileMode;
struct SkStageRec;
class SkImageShader : public SkShaderBase { … };
#endif