#ifndef SkPictureShader_DEFINED
#define SkPictureShader_DEFINED
#include "include/core/SkFlattenable.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPicture.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSize.h"
#include "include/core/SkSurfaceProps.h"
#include "include/core/SkTypes.h"
#include "src/shaders/SkShaderBase.h"
class SkArenaAlloc;
class SkColorSpace;
class SkImage;
class SkReadBuffer;
class SkShader;
class SkSurface;
class SkWriteBuffer;
enum SkColorType : int;
enum class SkFilterMode;
enum class SkTileMode;
struct SkStageRec;
class SkPictureShader : public SkShaderBase { … };
#endif