#include "include/core/SkFlattenable.h"
#if defined(SK_DISABLE_EFFECT_DESERIALIZATION)
void SkFlattenable::PrivateInitializer::InitEffects() {}
void SkFlattenable::PrivateInitializer::InitImageFilters() {}
#else
#include "include/core/SkBBHFactory.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkPathEffect.h"
#include "include/effects/Sk1DPathEffect.h"
#include "include/effects/Sk2DPathEffect.h"
#include "include/effects/SkCornerPathEffect.h"
#include "include/effects/SkDiscretePathEffect.h"
#include "include/effects/SkImageFilters.h"
#include "include/effects/SkOverdrawColorFilter.h"
#include "include/effects/SkPerlinNoiseShader.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/effects/SkShaderMaskFilter.h"
#include "src/core/SkBlendModeBlender.h"
#include "src/core/SkImageFilter_Base.h"
#include "src/core/SkLocalMatrixImageFilter.h"
#include "src/core/SkRecordedDrawable.h"
#include "src/effects/SkDashImpl.h"
#include "src/effects/SkEmbossMaskFilter.h"
#include "src/effects/SkTrimPE.h"
#include "src/shaders/SkBitmapProcShader.h"
#include "src/shaders/SkColorFilterShader.h"
#include "src/shaders/SkImageShader.h"
#include "src/shaders/SkLocalMatrixShader.h"
#include "src/shaders/SkPictureShader.h"
#include "src/shaders/SkShaderBase.h"
#include "src/shaders/gradients/SkGradientBaseShader.h"
void SkFlattenable::PrivateInitializer::InitEffects() { … }
void SkFlattenable::PrivateInitializer::InitImageFilters() { … }
#endif