#ifndef SKSL_TYPE
#define SKSL_TYPE
#include "include/core/SkSpan.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkTArray.h"
#include "src/sksl/SkSLDefines.h"
#include "src/sksl/SkSLPosition.h"
#include "src/sksl/ir/SkSLIRNode.h"
#include "src/sksl/ir/SkSLLayout.h"
#include "src/sksl/ir/SkSLModifierFlags.h"
#include "src/sksl/ir/SkSLSymbol.h"
#include "src/sksl/spirv.h"
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <memory>
#include <string>
#include <string_view>
#include <tuple>
namespace SkSL {
class Context;
class Expression;
class SymbolTable;
class Type;
struct CoercionCost { … };
struct Field { … };
class Type : public Symbol { … };
}
#endif