/* * Copyright 2021 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SKSL_CONSTRUCTOR_COMPOUND_CAST #define SKSL_CONSTRUCTOR_COMPOUND_CAST #include "src/sksl/SkSLPosition.h" #include "src/sksl/ir/SkSLConstructor.h" #include "src/sksl/ir/SkSLExpression.h" #include "src/sksl/ir/SkSLIRNode.h" #include <memory> #include <utility> namespace SkSL { class Context; class Type; /** * Represents the construction of a vector/matrix typecast, such as `half3(myInt3)` or * `float4x4(myHalf4x4)`. Matrix resizes are done in ConstructorMatrixResize, not here. * * These always contain exactly 1 vector or matrix of matching size, and are never constant. */ class ConstructorCompoundCast final : public SingleArgumentConstructor { … }; } // namespace SkSL #endif