/* * Copyright 2021 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SKSL_CONSTRUCTOR_SPLAT #define SKSL_CONSTRUCTOR_SPLAT #include "include/core/SkTypes.h" #include "src/sksl/SkSLPosition.h" #include "src/sksl/ir/SkSLConstructor.h" #include "src/sksl/ir/SkSLExpression.h" #include "src/sksl/ir/SkSLIRNode.h" #include "src/sksl/ir/SkSLType.h" #include <memory> #include <optional> #include <utility> namespace SkSL { class Context; /** * Represents the construction of a vector splat, such as `half3(n)`. * * These always contain exactly 1 scalar. */ class ConstructorSplat final : public SingleArgumentConstructor { … }; } // namespace SkSL #endif