/* * Copyright 2022 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SKSL_RASTERPIPELINECODEGENERATOR #define SKSL_RASTERPIPELINECODEGENERATOR #include "include/core/SkTypes.h" #include <memory> namespace SkSL { class FunctionDefinition; struct Program; class DebugTracePriv; namespace RP { class Program; } /** * Convert 'function' to Raster Pipeline stages, for use by blends, shaders, and color filters. * The arguments to the function are passed in registers: * -- coordinates in src.rg for shaders * -- color in src.rgba for color filters * -- src/dst in src.rgba and dst.rgba for blenders * * Design docs for SkSL in Raster Pipeline: go/sksl-rp * https://docs.google.com/document/d/1GCQeAGVGHubOCbmULVdXUkNiXdw9J4umai_M5X3JGS4/edit?usp=sharing */ std::unique_ptr<RP::Program> MakeRasterPipelineProgram(const Program& program, const FunctionDefinition& function, DebugTracePriv* debugTrace = nullptr, bool writeTraceOps = false); } // namespace SkSL #endif