/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SKSL_FIELD #define SKSL_FIELD #include "src/sksl/ir/SkSLModifierFlags.h" #include "src/sksl/ir/SkSLSymbol.h" #include "src/sksl/ir/SkSLType.h" #include "src/sksl/ir/SkSLVariable.h" namespace SkSL { /** * A symbol which should be interpreted as a field access. Fields are added to the symboltable * whenever a bare reference to an identifier should refer to a struct field; in GLSL, this is the * result of declaring anonymous interface blocks. */ class FieldSymbol final : public Symbol { … }; } // namespace SkSL #endif